3D Programming Team Lead (March of Giants)

Ubisoft


Job Location:

Montreal - Canada

Monthly Salary: Not Disclosed
Posted on: 12 hours ago
Vacancies: 1 Vacancy

Job Summary

As a 3D Programming Team Lead at Ubisoft Montreal you will guide the development and optimization of the projects 3D systems while working closely with technical and artistic teams to ensure a cohesive vision and high-performance results.

What youll do

  • Profile and optimize GPU usage to maintain high performance.
  • Collaborate with the Graphics Technical Director to define technical constraints and communicate technical possibilities to artistic teams.
  • Analyze the projects 3D vision and assess the technical feasibility of identified requirements.
  • Evaluate existing engine 3D features and determine their suitability for the projects objectives.
  • Design and implement new 3D systems when required.
  • Propose improvements and innovations inspired by industry best practices.
  • Ensure new 3D systems align with project goals and integrate seamlessly with the existing codebase.
  • Support 3D systems and features throughout production.
  • Identify and resolve 3D-related bugs reported by development and quality assurance teams.
  • Document systems and workflows to facilitate knowledge sharing and enable effective use by other disciplines.

Qualifications :

What you bring to the team

  • A degree in Computer Science Computer Engineering or equivalent training and experience.
  • Minimum of 7 years of programming experience.
  • Strong knowledge of linear algebra applied to 3D programming.
  • Deep understanding of GPU architecture and performance optimization techniques.
  • Hands-on experience with low-level 3D APIs such as DirectX or Vulkan.
  • Understanding of shader languages and their integration within rendering pipelines.
  • Knowledge of software design best practices and CPU/GPU memory trade-offs.
  • Strong analytical and problem-solving skills.
  • Excellent communication skills and the ability to collaborate effectively with multidisciplinary teams.
  • Adaptability and comfort working in a fast-evolving environment.
  • Experience with Unreal Engine 5 (or a similar game engine).
  • Familiarity with GPU profiling and debugging tools such as RenderDoc NVIDIA Nsight or equivalent.

Remote Work :

No


Employment Type :

Full-time

As a 3D Programming Team Lead at Ubisoft Montreal you will guide the development and optimization of the projects 3D systems while working closely with technical and artistic teams to ensure a cohesive vision and high-performance results.What youll doProfile and optimize GPU usage to maintain high p...

About Company

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Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more

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