3D Character Modeler March of Giants
Job Summary
As a 3D Character Modeler at Ubisoft Montreal you will create characters creatures and animals players interact with. You will combine artistic and technical expertise to shape the physical traits that bring our characters to life.
You enjoy building detailed and complex characters. Creating blend shapes clean topology and optimized meshes is an opportunity for you to grow your skills. You actively seek feedback to refine your work and strengthen the foundations that allow characters to feel alive.
What youll do
- Collaborate with art and narrative teams to understand the game vision
- Review concept art and narrative guidelines and conduct visual research
- Create and refine characters across the 3D pipeline
- Handle modeling sculpting texturing retopology and UV unwrapping
- Balance visual quality with technical constraints
- Work closely with rigging and animation teams to support believable motion
- Iterate based on feedback from testing and production teams
- Help maintain consistent visual standards across the project
Qualifications :
What you bring to the team
- Strong skills in 3D character modeling for games
- Experience with common 2D and 3D art tools used in production
- Solid understanding of topology materials textures and anatomy
- Ability to work within game-related technical constraints
- A creative collaborative and improvement-focused mindset
- Clear communication skills
- Openness to feedback and iteration
- Familiarity with 3D scanning and optimization a plus
What to send our way
- Your CV highlighting relevant skills and experience
- A portfolio showcasing your best 3D character work
Remote Work :
No
Employment Type :
Full-time
About Company
Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more