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Division Principal Game Programmer (Unreal Engine, AI)

Gameloft


Job Location:

Ho Chi Minh City - Vietnam

Monthly Salary: Not provided by the employer
Posted: 19 August 2026 (15 days ago)
Application Deadline: 16 November 2026
Vacancies: 1 Vacancy

Job Summary

WHAT YOU WILL BE WORKING ON

What you will focus on

As the primary technical authority for the OTT portfolio (all non-Brand-Partnership) you are responsible for the technical strategy and direction across all technological disciplines within OTT.

This covers game engine architecture large-scale infrastructure tools pipelines and live service operations including C internal engines Unreal Engine/Unity production and legacy game stacks.

You will guide and mentor multi-disciplinary teams of programmers architects and technologists ensuring technical excellence and alignment across multiple projects and production teams in line with the studios production goals and long-term vision.

You will also support team upskilling and manage the integration of AI-driven productivity tools across the OTT portfolio.

What it means on a daily basis

1. Strategic innovation and leadership 

  • Shape the long-term technical vision roadmap and architectural direction for the division. 
  • Build a scalable production ecosystem that supports the studios long-term content needs operational flexibility and global reach.
  • Lead core R&D activities including AI integration in game development pipelines.
  • Continuously explore and integrate new technologies and methodologies to improve production efficiency and technical quality.
  • Identify and resolve complex technical challenges at division or studio level to prevent blockers and keep operations running smoothly.
  • Promote a culture of creativity experimentation continuous improvement and a product-focused mindset within programming teams.

2. Technical alignment and operational excellence

  • Act as the primary point of contact and escalation for complex technical challenges providing consultation and guidance to production teams and partners.
  • Partner with the Studio Technical Director on resource planning and project allocation.
  • Work closely with technical leads and other stakeholders (game managers producers cross-functional team leads) to monitor projects technical status prevent and resolve critical issues and ensure programming teams meet deadlines with efficiency and quality.
  • Establish and enforce studio-wide coding standards architectural patterns and workflows aligned with industry best practices.
  • Oversee the transition and integration of R&D outcomes (e.g. comprehensive documentation proofs of concept prototypes) into production pipelines.
  • Continuously improve processes and technical infrastructure to support project scaling and the studios long-term strategic direction.
  • Collaborate with technical experts to share learnings on AI Unreal and engine-level topics and align on technical directions.
  • Coordinate with partner studios to standardize Unreal toolchains (Horde UGS Perforce branching AutoSDK/Turnkey plugin baseline) per Gameloft Technical Summit directives.

3. Talent focus and team upskilling

  • Manage a team of senior principal and lead programmers with focus on skills and career development.
  • Regularly assess technical skills across the division against current challenges and strategic needs.
  • Adress identified skill gaps through training mentoring and coaching with particular focus on high-potential programmers and their development path toward becoming future technical leads and experts.
  • Promote a positive and effective collaboration between programming teams and other departments.

4. Studio and technology partnerships

  • Develop and maintain strategic relationships with technical and production counterparts at co-development studios and technology partners.
  • Oversee technical co-development with other partner studios including alignment on style guides architecture tooling and frequent lead-to-lead syncs during active production phases.
  • Evaluate new external technologies and partnerships for strategic fit and potential impact on studio capabilities.

What success will look like

As the Division Principal Programmer you will bring visible impact on technical leadership and development on strategic projects and missions aligned with the studios vision.

Who you would be working with

You will oversee a programing team of approximately 35 to 40 people and collaborate closely with other department heads and team leads in game development like Game Design Art and Producing.

You will report to the Studio Technical Director and coordinate with Studio Directors Studio Manager and Technical Managers/Directors from partner studios.


Qualifications :

WHAT YOU NEED TO SUCCEED

  • Experience in game creation and development across multiple genres.
  • Deep knowledge in core game development domains (e.g. AI 3D rendering online/network scalability cloud technology).
  • Proficiency in multiple game engines (e.g. Unity Unreal) with advanced UE5 skills required.
  • Advanced proficiency in architecture design and coding in multiple languages (e.g. C# C Python).
  • Solid knowledge of AI/LLM production deployment; practical experience with AI coding assistants (e.g. Claude Code Copilot).
  • Up to date with industry technological advancements; able to lead R&D initiatives and produce clear technical documentation (whitepapers specifications).

WHO YOU ARE

  • Demonstrated experience in strategic project management.
  • A solid product mindset (balancing technical requirements with business and player value).
  • Ability to collaborate effectively with high-level leadership and external partners.
  • Solid problem-solving skills with a structured approach that considers both the immediate issue and the overall system architecture.
  • Advanced communication skills with the ability to help shape or facilitate the decision-making process.
  • Effective negotiation and conflict resolution skills.
  • Well-developed technical mentorship skill.
  • Highly autonomous initiative driver.
  • Demonstrated adaptability and steady leadership during periods of change or high-pressure situations.
  • Advanced analytical and critical thinking skills.
  • Collaborative team player highly accountable and results-focused.
  • Open proactive excellence-driven mindset.
  • Fast learner and visionary leader.

Additional Information :

WHATS IN IT FOR YOU

Benefits

  • A hybrid working model with 2 days working from home every week.
  • A range of well-being events and policies to support employees physically mentally and emotionally.
  • Various training packages including internal training training sponsorship and e-learning platforms (iLearn Udemy OReilly...).
  • Opportunities to collaborate and train with Gameloft worldwide experts and develop yourself.
  • An attractive monthly salary alongside Tet and other performance bonuses.
  • Minimum 12 days of paid annual leave plus 5 days of paid sick leave Christmas leave Birthday leave CSR leave...
  • 100% coverage of mandatory insurance plus private healthcare insurance.
  • A monthly allowance to support lunch meals and working-from-home electricity and Internet bills.
  • Relocation supprt for international candidates joining from overseas.

Life at Gameloft

  • A collaborative workplace environment with over 15 nationalities where hundreds of world-renowned game titles were born.
  • An open-space office a canteen a billiard table a ping-pong table and a foosball table.
  • A gaming room equipped with mutiple devices (PS Xbox Nintendo Switch arcade machine...).
  • A capable and encouraging team of professionals focused on creating compelling video games.
  • A global company where you can meet great people around the world.
  • A fun place to work in the heart of the city.

How to proceed

Ready to level up your career Apply now and help us create the next great game!

Please note:

To ensure a fair and compliant recruitment process under the General Data Protection Regulation (GDPR) please submit your application through the official job posting preferably via Gameloft website Gameloft or Gameloft Vietnam LinkedIn pages or SmartRecruiters. Applications sent via email or LinkedIn messages will not be considered.

Due to the high volume of applications only candidates whose profiles most closely match the role needs will be contacted by our recruiters. We sincerely appreciate your understanding and interest.

Whats more

Want to know more Visit our websites:

Check out some projects at Saigon Studio:


Remote Work :

No


Employment Type :

Full-time


About Company

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We are Gameloft and our greatest reward is seeing that 1.5 million new Gameloft games are downloaded every day. Our dream to offer mobile games to the entire planet through our products is about to become a reality. We owe our success to the talent and passion of our teams. It is b ... View more

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