Systems Engineer Input Systems
San Jose, CA - USA
Job Summary
As a Systems Engineer you will own the architecture that lets our vision products fuse spatial sensing with best-in-class keyboard mouse and trackpad input when plugged into Mac. Your mandate: make our vision products the worlds most efficient mechanism for detailed sustained productive will:nnDefine the system-level architecture for fusing spatial input (hand wrist eye head) with keyboard/mouse/trackpad signals into a single low-latency interaction modelnSet and validate an ambitious input-efficiency improvement target against Mac-only baselines across representative productivity tasks (text entry navigation selection precision pointing)nOwn the specification for how our vision products preserve best-in-class high-rate text input keyboard remains the backbone for speed; fusion must augment it not compete with itnBuild the measurement methodology and test harness for input efficiency (throughput error rate correction cost) and for fatigue/comfort (physical and cognitive) and treat the two as co-primary metrics no speed win counts if it costs comfortnDecompose the fused-input experience into system requirements and drive them through sensor firmware input-stack and macOS-integration teamsnPartner closely with Sense u0026 Constellation (sensor selection/config) Display Systems (latency budget) hand/eye tracking human factors and product design to land a coherent end-to-end specnRun structured human-performance studies own the resulting data and be the teams authority on whats actually faster versus what only feels faster
Bachelors degree in Electrical Engineering Computer Science Robotics Human Factors/Human-Computer Interaction or a related fieldn 6 years of experience in systems engineering HCI or input-technology roles ideally on shipped consumer hardwaren Deep experience in systems engineering for human input devices (HID) sensor fusion or human-computer interaction on shipping consumer hardwaren Experience with sensor fusion algorithms and multi-modal input systemsn Fluency in the trade-offs between input speed precision and physical/cognitive fatigue across keyboard trackpad mouse and spatial (hand/eye/head) trackingmodalitiesnTrack record of defining and driving end-to-end system requirements across sensors firmware the OS input stack and application layernComfortable owning ambiguous cross-functional problems that span hardware firmware ML/perception human factors and macOS software integrationnExcellent written and verbal communication skills with the ability to turn a fuzzy product ambition into a testable spec with clear acceptance criteria
Masters degree in Electrical Engineering Computer Science Robotics Human Factors/Human-Computer Interaction or a related fieldn Experience designing and running quantitative human-performance studies (e.g. words-per-minute Fittss-law target acquisition task completion time) and defensibly translating results into system/product requirementsn Working knowledge of fatigue and comfort measurement methods (EMG perceived exertion scales longitudinal wear studies) including evaluating physical and/or cognitive fatigue in wearable or prolonged-use hardware and how to hold comfort constant while pushing performancenExperience building or integrating novel text-entry or pointing techniques or shipping input features that combine wearable sensors with traditional peripheralsnPublications patents or shipped features in multi-modal input text entry or spatial interaction
Required Experience:
IC
About Company
Ask Siri to name the most successful company in the world and it might respond: Apple. And it's not just out of familial pride. Apple consistently ranks highly in profit, revenue, market capitalization, and consumer cachet. In 2018, the company became the first reach a trillion dollar ... View more