Enter a job title or keyword

Sr. Content Features Producer (Apple Services Product, Design & Marketing)

Apple


Job Location:

Culver, CA - USA

Monthly Salary: Not provided by the employer
Posted: 4 October 2026 (Yesterday)
Application Deadline: 1 January 2027
Vacancies: 1 Vacancy

Job Summary

The Apple Services Product Design u0026 Marketing organization is seeking a Senior Content Features Producer. Apples entertainment services reach hundreds of millions of customers and what nearly every one of them sees first is content what gets surfaced how its framed and whether it looks like something theyll love. Our team owns this layer translating content design vision into technical execution. We help define and deliver content-driven experiences across services test which of them actually work and build the systems that let creative teams produce at a scale no manual process could a senior individual contributor you will own a portfolio of those features end to end deciding what they should be writing the creative requirements engineering builds from and carrying them to launch. Creative experimentation and creative data are a core part of that portfolio: you will work with Content Strategy to shape briefs that ask an answerable question guide the development of creative made specifically to test it and turn the results into practice that changes how creative gets made role asks for two ranges at once the patience to set a years direction and the instinct to catch a single broken fallback state the week before launch. You are credible in a design review and in an engineering review. You would rather create clarity than wait for it. Most of all you care what it feels like to be the user on the other side of the screen: you are drawn to work that is visually rich and genuinely useful at once and you treat the trade-off between the two as a problem to solve rather than a given.

This role is where content design vision becomes technical execution. Your week moves between designers content strategists engineers product managers data scientists and content operations partners translating between them and holding the thread on decisions when no one else Feature Definition u0026 DeliverynOwn content-driven features from first assessment through definition build quality assurance and launch with design engineering product and strategy the creative requirements engineering builds from and quality teams test against whether they live in a document of your own or inside a broader product spec covering how content and creative are sourced generated adapted sequenced allocated and presented and what happens when any of that loosely held creative ideas into definitions specific enough to build test and sign off builds yourself and give feedback precise enough to act on until a feature meets its creative bar as well as its functional one across new devices OS releases and interface changes that alter how content is the person partners bring a stalled feature to and resolve it rather than route Experimentation Data u0026 LearningsnOwn the creative and production side of experimentation: choose the questions worth testing work with strategy to brief and produce variant sets that isolate the one thing being asked about and run execution from asset readiness through launch monitoring and with Products experimentation and personalization leads who own experimentation methodology platform capability and personalization strategy to settle test design metrics instrumentation and how a result will be read before anything goes out results with analysts and data scientists and write them up so a creative or business partner knows what was found how confident to be and where the finding a working body of creative learnings that people actually consult current accessible cited in briefs not a folder of past Strategy Partnership u0026 BriefingnWork with Content Strategy on creative briefs so intent the question being asked and how it will be measured are settled at the start instead of argued at the end and so each round starts from what the last one learnings into guidance patterns and templates creative teams can apply across many titles surfaces and markets without reopening the same through prioritization and sequencing with strategy business and editorial partners including the trade-off between shipping sooner and knowing at Scale Automation Tooling u0026 WorkflownFind the manual work in creative production and test operations that a system should be doing define what that system needs to do and build it with engineering and analytics partners through adoption not just delivery. Success is throughput and hours returned to the team not tools the creative systems that put learnings into production including automated optimization of artwork and promotional variants against engagement and production so one concept can become a full variant set across surfaces and markets without the work growing in proportion and fix the places where the process itself is the u0026 CommunicationnEarn standing across Design Content Strategy Product Engineering Business and Operations and hold the line between what the creative work intends what the platform can do and what the results localization and regional markets into the plan while it is still a the reviews your portfolio needs short decided and written down partners and leadership current with brief predictable written updates. Raise work that is off track early with the recovery plan attached and report a result that contradicts a preferred direction the same way you would one that confirms some travel between Apple sites and expect the weeks around major releases to be less predictable than the rest.

8 years of product creative experience producing or program-managing creative and content experiences that ship inside a digital product or service including features taken from concept through public 57 years working directly with software engineering teams on a digital product: writing the creative or content requirements they build from and quality teams test against whether as standalone documents or as part of a broader product spec and working through dependencies constraints and partnering with designers and creative teams through briefing review and experimentation: Experience running creative content or marketing tests with analytics and product counterparts shaping the hypothesis briefing and producing the variants and presenting what came with data: Experience with analysts or data scientists on metrics instrumentation and interpretation and explaining confidence and limits to people who dont work in with strategy: Experience shaping briefs with strategy editorial or marketing counterparts and turning findings into guidance those teams took -functional leadership: Experience carrying programs across teams you dont manage and holding a plan together when priorities and presence: Exceptional written and verbal communication including creative briefs requirements and results presented to executive and business degree in Design Communications Media Production Marketing Arts or equivalent practical industry experience.

Industry fluency: A real grasp of subscription media and streaming or another business where creative and merchandising move customer behavior and genuine interest in the content systems and automation: Experience defining or shipping the machinery behind creative production templating and recipe systems automated asset adaptation variant libraries or generative and data-driven a test critically: Familiarity with A/B and multivariate testing holdout design sizing significance and guardrail metrics enough to partner well with data scientists question a readout and spot a test that cannot answer the question put to that stick: Evidence of building creative guidance from testing or research that partner teams adopted and of the work changing as a without headcount: Experience building production systems that raised a creative teams output without a matching rise in load: Experience holding several product areas or lines of business at once and spotting risk early across all of without a template: Experience taking on work that had no owner and no process and giving it under pressure: Experience delivering findings nobody wanted a schedule a test that disproved a favored direction a plan that would not hold and working through the disagreement to a decision.

Required Experience:

Senior IC


About Company

Company Logo

Ask Siri to name the most successful company in the world and it might respond: Apple. And it's not just out of familial pride. Apple consistently ranks highly in profit, revenue, market capitalization, and consumer cachet. In 2018, the company became the first reach a trillion dollar ... View more

View Profile View Profile