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Spine Animator

QDStaff


Job Location:

Reno, NV - USA

Yearly Salary: USD 90000 - 120000
Posted: 15 October 2026 (5 days ago)
Application Deadline: 12 January 2027
Vacancies: 1 Vacancy

Job Summary

A leading developer of high-performing slot games is hiring a game animator in Nevada. Join a creative entrepreneurial team where youll have a direct influence on the games you help bring to market. Work closely with experienced game designers mathematicians and artists to transform original concepts into engaging player experiences. Youll contribute throughout the development process with the freedom to bring new ideas forward and see your work make a meaningful impact.

Primary Roles and Responsibilities

  • Create and implement high-quality artwork and animations across a wide range of subjects including characters environments props and visual effects.
  • Develop and refine gameplay animations such as idle cycles movement loops and attacks.
  • Import configure and optimize animations and assets.
  • Collaborate closely with artists designers and engineers to evolve visuals from concept to market-ready production.
  • Ensure efficient art integration by understanding and maintaining the full art pipeline.
  • Contribute creative input during brainstorming sessions and assist in visual ideation for new and existing titles.
  • Adapt to a variety of visual styles while maintaining artistic quality and consistency.
  • Apply strong fundamentals in color theory composition lighting and motion.
  • Manage multiple projects independently while meeting milestones and deadlines.

Experience and Education

  • 5 years of professional experience in game art with an emphasis on animation
  • 3 recent years of full time game animation including characters backgrounds symbols and effects
  • 2 or more years of Spine animation and optimization
  • Bachelors degree in Animation Game Art Technical Art or a related fieldor equivalent industry experience.
  • Slot game animation experience preferred

Knowledge Skills and Attributes

  • Strong sense of motion timing and animation polish.
  • Excellent understanding of art pipelines visual design principles and game optimization.
  • Ability to work collaboratively and communicate effectively across disciplines.
  • Self-driven detail-oriented and capable of handling multiple priorities.
  • Open to feedback and passionate about continuous learning.
  • Creative problem solver who can adapt visual styles as required.
  • Strong sense of color light and typography.
  • Ability to rapidly conceptualize and visualize new ideas.

Benefits

  • Company paid healthcare
  • Revenue sharing on rev-share games

Location

  • The role is based in Nevada.
  • Commutable to Las Vegas or Reno as needed.
  • Flexible weekly hybrid and on demand at critical periods.

Applicants must include a resume with portfolio showcasing recent commercial work.

About the Company

This independent casino game development studio has quickly established a strong record of commercial success with multiple titles ranking among the best performers in their markets. Its growing portfolio spans land-based and online casino games including slots table games Instant Win and Crash games reflecting an emphasis on quality innovation and measurable results. With an expanding development pipeline and significant growth ambitions the studio is positioning itself to become a major creative force in the gaming industry.

About QDStaff

QDStaff is North Americas leading talent source for award-winning video game companies.

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