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Software Engineer Generative UI, Input Experience

Apple


Job Location:

Cupertino, CA - USA

Monthly Salary: Not provided by the employer
Posted: 19 August 2026 (21 hours ago)
Application Deadline: 16 November 2026
Vacancies: 1 Vacancy

Job Summary

Most interfaces are designed months before anyone uses them. Were building the ones that arent interfaces composed on demand in response to what someone asked for or what theyre about to biggest decisions are still ahead: what the frameworks look like where the runtime boundary sits how we tell a good generated interface from a bad one. Youd be making them working out how to meet the craft and polish people expect from Apple without giving up the range and surprise that make generative UI exciting.

As one of the first engineers on a newly formed team you will partner directly with Apples design studio and AI teams to invent this paradigm. Youll help set the technical direction shape the teams culture and establish the bar for our half of the job is interface craft: layout motion responsiveness and the thousand details that make something feel native. The other half is building the system that decides at runtime what the interface should even be generating something a designer would normally work in front of us: productizing the execution runtime and hardening the security boundary around it; driving generation quality through prompt iteration automated evaluation and output validation; designing the UI frameworks that generated interfaces are built from; and shipping the features that people rely on. This requires a rare balance: rapid highly ambiguous design exploration to find what feels right followed by the rigorous engineering required to ship cross-platform frameworks at Apple scale. You will partner with AI/ML teams app teams framework owners security engineers and designers across Apple to take features from idea to shipping.

6 years of software engineering experiencenBachelors degree in Computer Science or equivalent experiencenExpert-level Swift with production SwiftUI (or comparable declarative UI)nLed an application or framework end to end including its public API and its adoptersnHands-on experience building user-facing features with generative models (shipped or prototyped)nExperience setting technical direction across teams and mentoring engineers

Because this is a foundational role on a new team we dont expect you to have every skill listed below. We are looking for deep expertise in a few areas and the engineering fundamentals to learn the rest:nnExperience productizing a language runtime interpreter or VM under real workloadsnExperience designing a DSL schema or API surface that another system or model generates againstnFamiliarity with sandboxing untrusted code and mediating its access to data and system capabilitiesnAbility to reason adversarially about an API surfacenExperience defending against prompt injection guardrails trust boundaries for retrieved content personal data in contextnExperience evaluating nondeterministic systems: golden sets automated judges metrics that track what users noticenHands-on experience with prompt design tool definitions structured output and output validationnExperience shipping a production ML-backed feature at scalenStrong design sensibility and the judgment to tell when a generated interface isnt good enough

Required Experience:

IC


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Ask Siri to name the most successful company in the world and it might respond: Apple. And it's not just out of familial pride. Apple consistently ranks highly in profit, revenue, market capitalization, and consumer cachet. In 2018, the company became the first reach a trillion dollar ... View more

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