Simulation Infrastructure Engineer
New York City, NY - USA
Department:
Job Summary
At Bedrock were moving AI out of the lab and into the real world. Our team includes veterans who helped launch Waymo scaled Segment to a $3.2B acquisition and grew Uber Freight to $5B in revenue. Today were deploying autonomous systems on heavy construction equipment across the country improving safety on job sites and accelerating schedules on critical infrastructure projects.
Were not here debating the future of AI. Were deploying it in the real just two years weve raised $350M and achieved the first fully autonomous excavator deployments in construction.
This is where algorithms meet steel-toed boots. Youll work alongside construction veterans and world-class engineers to solve physical-world problems that simulations cant touch. If youre ready to do meaningful work on hard problems wed love to have you join us.
Youll be the Cloud teams point person for simulation. Your job is to integrate our simulators into the rest of Bedrocks Cloud platform and to make sure simulation engineers and the ML engineers who depend on sim are as efficient as they can possibly be. Youll sit on the Cloud Platform team work closely with the rest of Cloud and partner daily with the Sim team who own the simulators themselves scenarios and evaluation.
This is a high leverage generalist platform roleyoull be building the distributed systems deployment plumbing data pipelines and internal tooling that turn each simulator into a capability the whole company can use.
Also you get to drive 100000 lb excavators.
Integrate simulators into the Cloud platform. Own the seam between our simulators and the rest of Cloud: how a simulator job gets deployed how its physics and rendering components are packaged and plumbed together how its instrumented and how it runs efficiently at scale.
Run sim reliably in automation. Make it trivially easy to kick off simulation workflows as part of CI and keep the nightly sim workflows that gate our releases reliable and fast.
Be Clouds point person for simulation engineers. Translate the Sim teams needs into platform work push composable primitives back into the rest of Cloud and obsess over removing friction from the sim workflow so engineers can iterate as fast as possible.
Prepare for whats next. Sim at Bedrock is evolving quickly. Youll help us evaluate options and stand up the infrastructure for whichever directions we commit to.
6 years of professional software engineering experience with demonstrated ownership of production systems.
Strong Python skills and comfort with API design async patterns and cloud-native development.
Solid cloud infrastructure background. Youre comfortable in AWS understand distributed systems concepts (orchestration state management retries spot/preemptible compute) and can reason about cost and performance trade-offs.
Experience with deployment and service integration. gRPC container orchestration instrumentation. Youve owned the operational glue between systems before.
Generalist platform sensibility. Comfortable working across the stack: backend services data pipelines CI systems and internal UIs. You care about how the whole loop feels for the engineers using it.
Strong written communication and a bias toward small well-instrumented systems over heavy frameworks.
Experience with Ray or comparable distributed compute frameworks (Spark Kubernetes-native job systems etc.).
Experience operating on large scale data systems by amount of PB flops or number of vCPUs.
Experience in an early-stage startup environment designing building and launching new platform capabilities from scratch.
Our roles are often flexible. If you dont fit all the criteria or are in another location (especially one where we have an office like SF or NY) please apply anyway! Wed love to consider you.
Required Experience:
IC