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Senior Graphics Programmer

PlayStation


Job Location:

San Diego, CA - USA

Yearly Salary: USD 138700 - 208100
Posted: 29 September 2026 (9 days ago)
Application Deadline: 27 December 2026
Vacancies: 1 Vacancy

Job Summary

Why Sony Interactive Entertainment

Sony Interactive Entertainment isnt just the Best Place to Play its also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation were part of a proud legacy of innovation and excellence. SIE is a dynamic technology company delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand a name synonymous with entertainment excellence and creativity.

Why PlayStation Why San Diego Studio

We are the team behind MLB The Show a critically acclaimed AAA sports franchise developed for PlayStation Xbox and Nintendo platforms. Our focus is on delivering innovative high-quality gaming experiences and were looking for a Sr Programmer to help build package and ship the game on every platform we support.

The ideal candidate possesses strong problem-solving abilities sharp attention to detail and thrives both independently and in collaborative cross-functional teams. They are a versatile generalist who is as comfortable owning a build and data-packaging pipeline as they are bringing the engine up on new hardware or diving into low-level systems to track down a crash or reclaim memory. They enjoy the planning side of the work: scoping infrastructure changes sequencing a platform or SDK migration so the team is never blocked and modernizing tools and systems that have grown over many years. Not only does this person have a strong understanding of how large codebases are built shipped and maintained they are also comfortable with the system-level aspects of the target hardware theyre working on when transitioning to new platforms.

Key Responsibilities:

Develop optimize and maintain the cross-platform build and data-packaging pipeline that turns our game into shippable products across all our supported platforms current and future.

Bring the engine up on new platforms and drive platform SDK upgrades resolving the low-level and system-level issues that come with them (toolchains file systems memory and address-space behavior boot and packaging requirements).

Identify and resolve crashes out-of-memory conditions and stability issues across a broad range of hardware from high-end consoles to memory-constrained mobile devices.

Build package harden and release our mobile (Android and iOS) products and keep the associated build automation healthy.

Own and evolve the studios internal tools data packaging memory tracking metrics and profiling that the wider team relies on every day.

Plan and lead the modernization of long-lived build systems toolchains and infrastructure.

Manage branch integration and keep builds flowing across mainline staging production and patch branches in collaboration with engineering QA and production teams.

Required Qualifications:

Bachelors degree in computer science mathematics or a related technical field or equivalent.

5 years of experience programming in C with a focus on performance-critical and system level application.

Strong experience with development and release of one or more AAA titles.

Demonstrated ability to work effectively across many unfamiliar systems rather than within a single specialty.

Strong debugging and problem-solving skills on hard intermittent and low-level issues (memory management crashes toolchain and SDK behavior).

Experience with build systems packaging and deployment pipelines and build automation (e.g. Jenkins MSBuild gradle and shell/batch scripting).

Comfort at a low level: memory management pointers and address spaces compiler and linker flags and optimization behavior.

Hands-on experience with Visual Studio Perforce and other standard development tools.

Working proficiency in C# for tools and pipeline development.

Preferred Qualifications:

Experience developing and shipping on console platforms (PlayStation Xbox and/or Nintendo Switch) including platform SDKs and certification/packaging requirements.

Experience shipping mobile titles (Android/iOS): NDK app-bundle and store submission code obfuscation and app hardening and crash reporting.

Experience developing internal developer tools with graphical front-ends (e.g. C#/WinForms).

Familiarity with scripting languages like Python is a plus.

Exposure to graphics/rendering concepts in particular how rendering features fit within platform memory and performance budgets (desired but not required).

At SIE we consider several factors when setting each roles base pay range including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge skills experience and location.

In addition this role
is eligible for SIEs top-tier benefits package that includes medical dental vision matching 401(k) paid time off wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Clickhere to learn more.

The estimated base pay range for this role is listed below.

$138700 - $208100 USD

Please note Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect how we use it who we share it with and your data protection rights.

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity gender expression and gender reassignment) race (including colour nationality ethnic or national origin) religion or belief marital or civil partnership status disability age sexual orientation pregnancy maternity or parental status trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment empower employees and embrace diversity. We encourage everyone to respond.

Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.


Required Experience:

Senior IC


About Company

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Explore the new generation PlayStation 4 and PS5 consoles - experience immersive gaming with thousands of hit games in every genre to rewrite the rules for what a PlayStation console can do.

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