Senior Engineering Manager, Game Experience
Long Beach, NY - USA
Job Summary
Location:Remote- Eligible US Locations
About the role and about You:
As the Senior Engineering Manager for the Game Experience (GAMEX) team you will directly manage a senior team of engineers focused on Zwifts core game loop from new gamified experiences and competitive racing systems to real-time physics and experiences built on top of our widely-deployed game controller ecosystem. You will navigate technical and product ambiguity drive alignment across game designers product managers program managers / producers UX designers engineers and QA and ensure our cross-platform C features are fun engaging and perform seamlessly across desktop mobile and Apple TV.
You will balance strategic leadership as a team/people manager with deep technical stewardship guiding architectural decisions setting a high bar for engineering quality and fostering an environment where engineers can grow deliver predictably (and without crunch) and do their best work.
If youre an experienced game engineering leader who excels at building agile high-performing teams and owning complex game features from prototype to live production please apply!
What youll do:
- Lead and support a senior engineering team: Directly manage a dedicated team of 6-8 engineers and be responsible for coaching career development performance management and hiring while fostering a culture of high-autonomy engineering excellence.
- Drive technical architecture: Provide technical oversight for C gameplay systems partnering with your engineers to ensure scalable and maintainable designs optimal cross-platform performance memory management and long-term technical health.
- Own the end-to-end software development life cycle: Zwift is a continuously evolving live-service game. You will own the operational excellence of your features in production championing automated testing feature flagging phased rollouts and real-time telemetry to safely experiment and iterate in a live environment.
- Drive predictable delivery: Lead efficient agile team processes (Scrum Kanban etc.) that empower the team to plan iterate and deliver predictably. You will manage incoming requests own your teams roadmap unblock your team mitigate risks and maintain clear visibility for stakeholders.
- Navigate ambiguity: Youll drive cross-functional alignment between engineering game design product management program management / producers UX QA and hardware teams to establish a clear technical strategy and milestones for your team and projects.
What were looking for:
- 4 years in a software engineering management role (e.g. Engineering Manager Technical Director or Lead Programmer/Engineer) with experience directly managing coaching and growing engineers in the games industry.
- 6 years of hands-on software engineering experience in game development with deep fluency in C and commercial or custom game engines.
- Strong understanding of game performance profiling memory management and multi-platform game architecture.
- Experience operating and maintaining features within a live-service game with high standards for production quality operational monitoring phased deployments feature flag management and support.
- Demonstrated ability to independently define technical strategy and team roadmaps while successfully navigating ambiguity and cross-team dependencies.
- Proven ability to lead game engineering teams using modern agile practices to run sprints mitigate delivery risks and establish reliable release schedules in an iterative environment.
Bonus points:
- Experience integrating game clients with backend services persistence layers and cross-platform mobile ecosystems like iOS iPadOS and Android.
- Experience in console game development including optimizing for performance and stability in constrained platforms (memory processing power).
- Experience integrating modern AI-assisted development tools to unlock team productivity balanced with mechanisms to help teams audit maintain and scale the use of agentically generated code.
- Experience building gameplay systems that take advantage of external hardware controllers or physical inputs.
- Experience with live-game experimentation A/B testing and using analytics tools or data pipelines to inform decisions (e.g. Amplitude Databricks).
- Interest in building products that support our engaged Zwift community of cyclists runners and fitness enthusiasts.
For All US Based Full-Time Positions:
The base salary for this position ranges between 149500 to 238500. The base salary will be based on a number of factors including the role offered the individuals job-related knowledge skills qualifications and geographic addition to base salary Zwift is proud to offer a comprehensive and competitive benefits package for all eligible employees which also includes performance bonuses equity and a full range of medical financial and other perks and benefits.
If Zwift determines in any stage of our interviews that any AI tools are being used without disclosure or citation your candidacy will be disqualified.
How to stand out among the rest:
Your resume/CV is enough to show off your skills accomplishments and experience. However if you choose to include a cover letter introducing us to your awesome personality we will read that too.
We strongly believe that different backgrounds and ideas are a competitive advantage; we hire candidates of any race color ancestry religion sex national origin sexual orientation gender identity age marital or family status disability Veteran status and any other status. Zwift is proud to be an Equal Opportunity Employer. If you have a disability or special need that requires accommodation please let us know by emailing .
Zwift Inc. is an Equal Opportunity Employer.
Required Experience:
Manager
About Company
Zwift is a virtual cycling app that is transforming indoor cycling. Discover training plans, ride with friends from around the world, and workout anytime.