Senior Engineer, Android (Unified Experience)
Los Angeles, CA - USA
Job Summary
About the Company
Fanatics Collectibles is a new company operating at the intersection of collectibles culture and technology. Backed by world-class investors operators and sports & entertainment partners we are building the global leader in next-generation collectibles. As part of the broader Fanatics ecosystem we leverage a digital sports platform that spans over 900 sports properties and engages more than 81 million fans. Together we are reimagining every part of the collectibles experience for fans partners and creators.
Youll join the Unified Experience team the group responsible for building seamless collector journeys across Fanatics Live Marketplace Instant Rips Collections Topps and future experiences.
This is the Android seat on that team and its a systems role as much as a feature role. Youll own the shared Android foundation that multiple apps and multiple feature teams depend on: common identity and session handling shared Compose components and modules consistent navigation and deep linking between surfaces and the migration paths that get us from where each app is today to where the unified experience needs it to be. When you get it right four teams ship faster and collectors stop noticing the seams.
The Android stack is modern by design: Kotlin and Jetpack Compose throughout Coroutines and Flow for concurrency and state a unidirectional architecture with a strict state contract GraphQL against our backend and a modular multi-module Gradle codebase with automated build and release pipelines. No legacy View-system app hiding under the surface youll be working in a codebase you can be proud of.
AI tooling is part of how we work. We expect engineers to use it on the job give it good context and verify the output not just accept it.
- Design and ship shared Android foundations reusable modules Compose components and internal libraries that multiple collector-facing apps depend on and treat the engineers consuming them as first-class customers.
- Own unified identity session and entitlement flows across surfaces so a collector signs in once and moves between Live Instant Rips Marketplace and Collections without friction.
- Lead migrations and consolidations against live users: persistence and data model changes deprecating divergent implementations and phased rollouts that dont break anyone mid-flow.
- Own features end to end API contracts state and effect handling Compose UI testing and release.
- Build deep linking navigation and cross-surface handoffs that make separate products behave like one.
- Write genuine test coverage: unit tests with fake dependencies Flow and coroutine test patterns Compose UI tests where they earn their keep not coverage theater.
- Instrument what you ship and watch it in production: event tracking feature flags staged Play Store rollouts crash and ANR triage and monitoring you actually check after launch.
- Own Android performance where users feel it: startup time jank in scrolling and animation-heavy surfaces memory under sustained real-time load.
- Review pull requests with judgment: surface real defects prioritize what matters coach on what to let go.
- Contribute to architectural decisions: modularization strategy state management effect handling failure handling.
- Mentor engineers earlier in their career and raise the quality bar across the team.
- 5 years building consumer-facing Android applications at scale.
- Kotlin coroutines structured concurrency Flow and a working understanding of where each belongs.
- Jetpack Compose state hoisting recomposition and stability performance-aware composition Compose Navigation.
- Unidirectional state management at scale MVI or a comparable strict testable architecture (Molecule Orbit Mavericks or a well-reasoned in-house pattern) that you can explain and defend.
- Multi-module Gradle architecture clean module boundaries convention plugins version catalogs build times youve actively fought for.
- Shared architecture across multiple apps youve built reusable modules SDKs or internal libraries consumed by more than one app or more than one team and you understand the API-stability and versioning discipline that requires.
- Dependency injection Hilt Dagger Koin or equivalent used deliberately rather than by habit.
- GraphQL on Android Apollo Kotlin schema-driven development codegen subscriptions.
- CI/CD Bitrise GitHub Actions Fastlane or equivalent automated build/test/release pipelines feeding the Play Console.
- Testing discipline JUnit Turbine Robolectric Compose testing and instrumentation tests with real assertions.
- Static analysis ktlint detekt or equivalent quality gates.
- Hands-on with AI-assisted development tooling Claude Code Cursor Copilot or similar with a track record of using it for real work not demos.
- Structured commit/PR discipline tied to a project tracker (Linear Jira or equivalent).
- Comfortable working across team boundaries this role depends on influence with engineers you dont manage.
- Experience with livestreaming real-time auctions or high-throughput WebSocket/subscription workloads.
- Baseline Profiles Macrobenchmark or other systematic Android performance work.
- Exposure to marketplace or e-commerce Android applications.
- Payments billing or Play Billing experience.
- Developer tooling or internal platform work that measurably saved other engineers time.
- Passion for sports cards collectibles or live commerce.
Ensure your Fanatics job offer is legitimate and dont fall victim to fraud. Fanatics never seeks payment from job applicants. Feel free to ask your recruiter for a phone call or other type of communication for interview and ensure your communication is coming from a Fanatics email address (including @). For added security where possible apply through our company website at salary range represents base pay only and does not include short-term or long-term incentive compensation. This salary range is specific to Los Angeles and may not be applicable to other locations. When determining base pay as part of a final compensation package we consider several factors such as location experience qualifications and training. For information about our benefits please visithttps:// Angeles Salary Range
$144000 - $180000 USD
The salary range represents base pay only and does not include short-term or long-term incentive compensation. This salary range is specific to New York City and may not be applicable to other locations. When determining base pay as part of a final compensation package we consider several factors such as location experience qualifications and training. For information about our benefits please visithttps:// Salary Range
$160000 - $200000 USD
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Required Experience:
Senior IC
About Company
Fanatics offers the broadest assortment of fan merchandise and memorabilia worldwide.