Product Engineer

Uscreen


Job Location:

Washington, DC - USA

Monthly Salary: Not Disclosed
Posted on: 2 days ago
Vacancies: 1 Vacancy

Department:

Engineering

Job Summary

About the Role

Most companies hire engineers to close tickets. We hire them to solve problems.

Uscreen is looking for a Product Engineer who starts with the creators experience and works backward to the tech that delivers it. Someone hands you a half-formed problem. You turn it into something creators can actually use and you own the whole thing: the design call the code the ugly edge cases and the metric that proves it worked.

This is not a ticket-taking role and it is not a place to wait for someone to tell you what to build. You take a fuzzy customer pain and ship the value end to end. The outcome is what matters to you.

This role is fully remote worldwide. You report to the
CTO.

What Youll Do

  • Take ambiguous half-formed customer problems and turn them into shipped product creators can actually use
  • Own the full path of a solution: the design decision the code the edge cases and the metric that proves it worked
  • Talk directly to creators rather than waiting for a PM to translate their needs
  • Work across our stack Ruby on Rails React and Flutter with native bits where it counts (yes even BrightScript)
  • Measure success in outcomes that move the business not tickets closed
  • Throw out yesterdays work the moment a better answer shows up and delete more code than you add
  • Hold the bar between working and solved and keep fixing until good becomes right

Youll Likely Succeed If

  • Youve shipped something real and you can send us the link.
  • Youd rather talk to a creator than wait for a PM to translate.
  • You measure success in outcomes not tickets closed.
  • Youll throw out yesterdays work the second a better answer shows up.
  • You delete more code than you add at least sometimes.
  • You can tell good from almost-good and it bugs you until you fix it.
  • You have judgment about which problem actually matters then ship the thing that moves it.

Why This Matters

Code that runs is table stakes. Working software isnt the same as a solved business problem and the engineer we want feels that difference in their gut.

Anyone can rent a machine that spits out working code now so thats not the edge anymore. The edge is judgment: knowing which problem actually matters to a creator then shipping the thing that moves it. We hire for how you think not what youve memorized.

How to Apply

Take an ambiguous prompt and ship a sharp answer: write to our CTO at and show one problem you owned end to end the problem and why it mattered what you shipped to kill it (and what you chose not to build) how you knew it worked and something youve built that we can click right now.

The best applications dont read like applications.


Required Experience:

Senior IC

About the RoleMost companies hire engineers to close tickets. We hire them to solve problems.Uscreen is looking for a Product Engineer who starts with the creators experience and works backward to the tech that delivers it. Someone hands you a half-formed problem. You turn it into something creators...

About Company

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In 2015 we set off on a journey to become the best video monetization platform in existence. Since then, we celebrated success with over 5000 video creators to date. We’re not just a company that provides amazing software, we’re a community of industry experts set to help you become a ... View more

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