iOS SpringBoard Engineer- Graphic Wallpapers & Screensavers
Cupertino, CA - USA
Job Summary
As an engineer on the Wallpaper team your responsibilities will range from pushing the boundaries of computer graphics to make beautiful works of art in close collaboration with our partners in Design and Marketing. You will be closely involved in every step of the process and will ultimately ship your wallpapers and screensavers year after year. The expectation is to make pixel perfect works of art and to sweat every detail. You will be expected to both build beautiful works of art but also engineer the experience for success to match the performance and power characteristics of the device.
Experience with Shader Languages (HLSL/GLSL Metal Shaders) and writing custom shadersu2028 is a must!nExperience with graphics APIs (Metal OpenGL Direct3D Console etc.)u2028Experience with Apple UI frameworks (UIKit CoreAnimation SwiftUI) and an eye for UI detailnOpen-Minded with strong Collaboration skillsn^ Not kidding about this you will be learning constantly and collaborating extensively with peer teams designers teams across apple and senior leaders!
Experience developing with Cocoa or other application frameworksnExcellent debugging skills and an eagerness to work hard and learn!n
Required Experience:
IC
About Company
Ask Siri to name the most successful company in the world and it might respond: Apple. And it's not just out of familial pride. Apple consistently ranks highly in profit, revenue, market capitalization, and consumer cachet. In 2018, the company became the first reach a trillion dollar ... View more