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Audio Tools & Automation Engineer

Apple


Job Location:

Cupertino, CA - USA

Monthly Salary: Not provided by the employer
Posted: 5 October 2026 (Yesterday)
Application Deadline: 2 January 2027
Vacancies: 1 Vacancy

Job Summary

Imagine what you could do here! At Apple new insights have a way of becoming extraordinary products services and customer experiences very quickly. Do you bring passion and dedication to your job If so we are looking for individuals like you. The Media Graphics Compute Technologies team provides the audio video and graphics foundation across all of Apples innovative products including iPhone iPod iPad Apple TV Apple Watch iTunes and macOS as well as professional and consumer applications from Final Cut Logic and iWork.

As a Tools u0026 Automation Engineer youll build the automated test infrastructure that safeguards the full portfolio of Apple Spatial Audio Format (ASAF) and Apple Positional Audio Codec (APAC) software deliverables: from audio plug-ins and SDKs that live inside third-party professional applications to command line tools to encoders that ship as part of Apples operating systems to applications deployed in live production environments. You will design and implement automated regression suites integrate them into CI and develop the scripted validation that verifies correct output across every release covering both individual components and the complete authoring workflows that mixers and post-production teams depend on. Alongside automated testing working directly with the tools and critical listening remain essential to the

Beyond the test infrastructure you will contribute to the ancillary software tools that enable content creators to work faster. You will also be the technical point of contact for teams adopting these technologies onboarding and supporting engineers and content creators inside and outside Apple and you will prepare and run the demos that showcase this technology to leadership partners and the creative community. The work involves close collaboration with codec and format engineering content production teams and the third-party developers who integrate our tools.

High-level fluency with professional digital audio workstations and the broader audio production toolchainnExperience mixing immersive or spatial audio contentnProficiency in one or more scripting or programming languages with the ability to build read and debug application-level codenExperience designing and maintaining automated test infrastructure including regression suites and CI integrationnBS or MS in CS EE Audio Engineering or related degree or equivalent professional experience

Experience with immersive or object-based audio formats such as Dolby Atmos MPEG-H or AmbisonicsnExperience with plug-in formats such as AAX AU or VSTnExperience using AI agents to accelerate development testing and technical support workflows

Required Experience:

IC


About Company

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Ask Siri to name the most successful company in the world and it might respond: Apple. And it's not just out of familial pride. Apple consistently ranks highly in profit, revenue, market capitalization, and consumer cachet. In 2018, the company became the first reach a trillion dollar ... View more

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