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Apple GPU Compiler Backend Engineer

Apple


Job Location:

Cupertino, CA - USA

Monthly Salary: Not provided by the employer
Posted: 20 August 2026 (4 hours ago)
Application Deadline: 17 November 2026
Vacancies: 1 Vacancy

Job Summary

In this role you will design implement and productize advanced backend compiler optimizations for Apple Silicon GPUs working across the full lifecycle from prototyping through production shipping. You will collaborate cross-functionally with hardware and software teams to resolve complex compiler and performance challenges driving optimizations to completion. The GPU compiler backend you help build ships in every Apple device with a GPU directly impacting graphics gaming and machine learning workloads across the entire product line.

Our GPU Compiler Backend team is responsible for the design implementation and productization of the compiler that generates optimized code for Apple Silicon GPUs. We build synergies with hardware and software teams from early architecture exploration through production hardening and shipping and serve as the last line of defense for performance and correctness before code reaches are seeking a skilled Compiler Backend Engineer to join our team. This role spans driving compiler optimization projects to completion resolving complex ambiguous production issues escalated by key partners (ProApps Machine Learning and Gaming) and contributing to the exploration of new GPU architecture features. You will work on an LLVM-based compiler backend that generates optimized GPU binaries for graphics and compute workloads across every Apple device with a GPU.

Design implement and productize backend compiler optimizations for Apple Silicon GPUsnIndependently investigate and resolve complex open-ended performance and correctness issues affecting key partner teamsnCollaborate with architects and micro-architects to evaluate and advance new GPU hardware featuresnStay current with compiler technology advancements and apply relevant insights to our development processnMentor and collaborate with fellow engineers across the team

Experience with modern C programmingnBS with 5 years experience MS or PhD in computer science or related fieldnStrong background in compiler backend technologies (LLVM preferred)nKnowledge of GPU architectures and how they differ from CPU architecturesnDemonstrated autonomy and ownership resolving ambiguous open-ended technical challengesnExcellent written and verbal communication skills

Hands-on experience developing LLVM-based compiler backendsnExperience with instruction selection instruction schedulers and register allocators for CPU or GPU compiler backendsnExperience driving production compiler issues to resolution in a fast-paced environment

Required Experience:

IC


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Ask Siri to name the most successful company in the world and it might respond: Apple. And it's not just out of familial pride. Apple consistently ranks highly in profit, revenue, market capitalization, and consumer cachet. In 2018, the company became the first reach a trillion dollar ... View more

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