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AIML Software Engineer

Apple


Job Location:

Sunnyvale, CA - USA

Monthly Salary: Not provided by the employer
Posted: 22 August 2026 (21 hours ago)
Application Deadline: 19 November 2026
Vacancies: 1 Vacancy

Job Summary

The Video Computer Vision organization is working on exciting technologies for future Apple products. Our team delivers computer vision and machine learning algorithms that power many Apple technologies like human understanding and human intelligence algorithms with applications for digital humans health and this role you will work closely with our team of experts in computer graphics computer vision and machine learning to design and build solutions to previously unsolved challenges for Apple products and bring high impact to millions of users.

You will work closely with Multimodal GenAI researchers and engineers to develop world-class audio-video perception and representation algorithms. The role focuses on building integrating and maintaining complex real-time systems within a large production software stack. Deep understanding of machine learning inference and performance oriented development is highly desirable. As a member of a fast-paced team you have the unique and rewarding opportunity to shape upcoming products that will delight and inspire millions of people every ideal candidate should possess these qualities:nn* Be highly-motivated and take initiative to achieve goals while delivering on schedule.n* Has a sense of curiosity and willingness to learn new things in order to improve the quality of their solutions.n* Works well in a collaborative setting.

Design and drive software architecture for both production systems and internal toolsnImplement and optimize performance-critical algorithms for mobile and embedded platformsnDeveloping and integrating agentic workflow frameworks with tool calling componentsnIntegrate multimodal models with audio image and video modalities for efficient on-device inferencenBuild tooling for visualization logging debugging and evaluationnIntegrate real-time perception 3D representation and animation systems into a broader end-to-end software stack

Bachelors degree in Computer Vision Computer Graphics Machine Learning Computer Science Computer Engineering or related fields.n5 years of relevant industry proficiency in C/C or Swift writing clean and well-structured mathematical foundation in linear algebra and numerical breaking down large problems and delivering robust developing user-facing APIs for complex about new technologies and flexibility to work across different layers of the software stack.

MS/PhD with relevant industry with audio computer vision 3D graphics and animation deploying algorithms to GPUs or other hardware of SW/HW parallelism threads processes and asynchronous or macOS development experience using frameworks like Foundation Models MLX ARKit of diffusion transformer models especially in context of on-device inference.

Required Experience:

IC


About Company

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Ask Siri to name the most successful company in the world and it might respond: Apple. And it's not just out of familial pride. Apple consistently ranks highly in profit, revenue, market capitalization, and consumer cachet. In 2018, the company became the first reach a trillion dollar ... View more

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