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About Techland S.A.
Techland is one of the biggest and best-known Polish game developers with studios in Wroclaw and Warsaw. For over 30 years, we've carried a tradition of providing gamers with unforgettable experiences. We're an international team of over 550 highly-skilled professionals driven by a passion for gaming, always striving for the best quality. Were fueled by the support of our global community built on the foundation of successful AAA franchises such as Call of Juarez, Dead Island, or Dying Light. The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release. On top of continuously growing the world of Dying Light through a robust post-launch support plan for Dying Light 2 Stay Human, we're also working on an unannounced AAA Open World Action RPG set in a brand new fantasy universe; our biggest project to date. Techland's mission strictly determines every aspect of our work: we want to create unforgettable experiences.
113 Job openings in Techland Sa
We are looking for an experienced and creative Lead Level Designer to inspire our team to create unforgettable experiences for players. Join us to help shape the future of our games.Project: Dying Light franchise and related projects (not officially announced yet).Your daily tasks:Lea More...
Your daily tasks:Identifying and reporting project risks to Stakeholders.Cooperating with project teams to realize the vision.Removing roadblocks resolving dependencies setting up clear goals for teams and individuals.Supervising project schedules and managing task backlogs.Ensuring a More...
Your daily tasks:Working on functional tests of our games.Creating test cases.Finding defects and reporting them in a consistent and measurable form.Prioritizing bugs depending on the project phase.Signaling design risks to the QA Lead.Close cooperation with the whole QA team in terms More...
designing and implementing robust and innovative gameplay solutions for our titlestaking ownership of major gameplay featuresmanaging a team of highly skilled game programmersmentoring and motivating team members delivering detailed code reviewswriting clean robust reusable code and c More...
As an Art Director you will be responsible for defining and executing the overall artistic vision of Techland games (in the Dying Light Universe and ensuring excellence in all aspects of ingame visual assets. Your daily tasks:Creation of artistic visions for Techland games based More...
Creating and maintaining a tool for reporting defects directly from the game and the editor.Creating and implementing automated performance tests for the game.Programming and modifying a bot utilizing behavior trees in C.Maintaining and developing the system controlling the bot and th More...
We are seeking an experienced Organic Influencer Relations Manager to join our team and lead our earned media efforts with content creators and influencers across various gaming and social media platforms. This role will focus on building and maintaining organic relationships with con More...
Your daily tasks:Identifying and reporting project risks to Stakeholders.Cooperating with project teams to realize the vision.Removing roadblocks resolving dependencies setting up clear goals for teams and individuals.Supervising project schedules and managing task backlogs.Ensuring a More...
As a Level Designer you will be responsible for designing building gameplay locations scripting iterating and optimizing levels/quests in an openworld game. You will work on OpenWorld systems such as population encounters and other mechanics related to building amazing gameplay in an More...
This position is for a new IP in addition to Dying Light and the fantasy game.Your daily tasks:Design and implementation of gameplay mechanics in Techlands newest games in particular:Creating and prototyping new mechanics / systems.Development of an already existing code base.Creating More...
This position is for a new IP in addition to Dying Light and the fantasy game.Your daily tasks: Design and implementation of gameplay mechanics in Techlands newest games in particular:Creating and prototyping new mechanics / systems.Development of an already existing code base.Cr More...
As a Lead VFX Artist you will help to develop and lead a team of VFX Artists to create amazing realtime effects throughout multiple projects. Together with your team you will play a key role in ensuring the technical and artistic quality of our games.Your daily tasks:creating stunning More...
As a Lead VFX Artist you will help to develop and lead a team of VFX Artists to create amazing realtime effects throughout multiple projects. Together with your team you will play a key role in ensuring the technical and artistic quality of our games.Your daily tasks:creating stunning More...