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About Techland S.A.
Techland is one of the biggest and best-known Polish game developers with studios in Wroclaw and Warsaw. For over 30 years, we've carried a tradition of providing gamers with unforgettable experiences. We're an international team of over 550 highly-skilled professionals driven by a passion for gaming, always striving for the best quality. Were fueled by the support of our global community built on the foundation of successful AAA franchises such as Call of Juarez, Dead Island, or Dying Light. The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release. On top of continuously growing the world of Dying Light through a robust post-launch support plan for Dying Light 2 Stay Human, we're also working on an unannounced AAA Open World Action RPG set in a brand new fantasy universe; our biggest project to date. Techland's mission strictly determines every aspect of our work: we want to create unforgettable experiences.
113 Job openings in Techland Sa
Animators at Techland work in interdisciplinary teams. Together with programmers and designers are an integral part of the game creation process. This position is characterized by high independence and inclusion in decisionmaking.Your daily tasks:Creating character and object animatio More...
Animators at Techland work in interdisciplinary teams. Together with programmers and designers are an integral part of the game creation process. This position is characterized by high independence and inclusion in decisionmaking.Your daily tasks:Creating character and object animatio More...
Techland is looking for a talented and experienced Senior Level Artist to join one of our teams in Wrocaw or Warsaw. You will help to create amazing environments the players will be exploring and admiring. You will be moving mountains raising cities and breathing life into ingame loca More...
Techland is looking for a talented and experienced Senior Level Artist to join one of our teams in Wrocaw or Warsaw. You will help to create amazing environments the players will be exploring and admiring. You will be moving mountains raising cities and breathing life into ingame loca More...
Your daily tasks:Analyzing the game data in order to understand the players needs and evaluate the game mechanics.Running rapid adhoc analyses to address the urgent business and/or development needs.Identifying the best solutions for given problems applying the vast range of knowledge More...
Your daily tasks:Analyzing the game data in order to understand the players needs and evaluate the game mechanics.Running rapid adhoc analyses to address the urgent business and/or development needs.Identifying the best solutions for given problems applying the vast range of knowledge More...
Supporting role in development teams and environment maintenance.Monitoring of systems and network operation.Software installation and workstations configuration.Taking part in various IT projects infrastructure development system integration and security management.Technical support More...
Your goal:Support the Lead Game Designer & Game Director in delivering the vision for a new online experience within Dying Light franchiseAuthor online/game features fitting a broader framework for an online experience delivered by the Game Director under the creative support of t More...
Your goal:Support the Lead Game Designer & Game Director in delivering the vision for a new online experience within Dying Light franchiseAuthor online/game features fitting a broader framework for an online experience delivered by the Game Director under the creative support of t More...
Your daily tasks:Designing developing and maintaining engaging and original quests for our players both on paper and in our proprietary CEngineWorking closely and iteratively with the Narration team (the whole team creates develops and provides feedback for all ideas)Stepping into the More...
Your daily tasks;Creating designs for the characters that bring our games to life.Joining in the design process and solving problems using visuals.Working closely with the Art Director Lead Character Concept Artist (that will provide you with guidance and supervision) and the art team More...
Your daily tasks:Design and implementation of gameplay mechanics in Techlands newest games in particular:Develop and Implement AI Systems: Design program and refine AI behaviors and systems using Unreal Engine 5 including the creation of Behavior Trees AI Controllers and custom logic More...
Your daily tasks:Identifying and reporting project risks to Stakeholders.Cooperating with project teams to realize the vision.Removing roadblocks resolving dependencies setting up clear goals for teams and individuals.Supervising project schedules and managing task backlogs.Ensuring a More...
As an Open World Level Designer you will be responsible for designing scripting and optimizing areas and systems within the game to meet the directors vision and enhance player engagement. You will collaborate with various teams to deliver highquality openworld experiences.Your daily More...
Technical Support Specialist With English
Your daily tasks:Providing technical support (email support) to users of Techland S.A. software.Actively seeking solutions to reported problems in cooperation with other departments of the company.Documenting and reporting issues to relevant teams/departments in the company.You will w More...
designing and implementing robust and innovative gameplay solutions for our titlestaking ownership of major gameplay featuresmanaging a team of highly skilled game programmersmentoring and motivating team members delivering detailed code reviewswriting clean robust reusable code and c More...
As an Art Director you will be responsible for defining and executing the overall artistic vision of Techland games (in the Dying Light Universe and ensuring excellence in all aspects of ingame visual assets. Your daily tasks:Creation of artistic visions for Techland games based More...
Creating and maintaining a tool for reporting defects directly from the game and the editor.Creating and implementing automated performance tests for the game.Programming and modifying a bot utilizing behavior trees in C.Maintaining and developing the system controlling the bot and th More...
We are seeking an experienced Organic Influencer Relations Manager to join our team and lead our earned media efforts with content creators and influencers across various gaming and social media platforms. This role will focus on building and maintaining organic relationships with con More...
As a Senior Level Designer you will be responsible for creating engaging gameplay and immersive story experiences for the player whether in narrative adventures or open world.Your daily tasks:Designing building locations scripting iterating and optimizing levels/quests in an openworld More...