Character Artist
Job Summary
Your main responsibility will be to create 3D characters for our next big title.
Your daily tasks:
- Creating and modifying 3D models of characters - humans monsters working directly with the Lead Character Artist and the Art Director with the direction of your work being detailed by the Art Guide.
- Creating character 3D models according to defined technical and artistic requirements and ensuring the quality of implemented models.
- Creating and modifying materials and textures for characters.
- Implementing your models inside our in-house technology the C-Engine.
- Presenting the effects of your work and efficiently justifying your project decisions.
- Being a part of a competent interdisciplinary team creating characters.
- Learning our internal tools.
Qualifications :
- At least 2 years of experience in creating realistic 3D models and textures of characters (using Zbrush 3Dsmax/Maya/Blender Marvelous Designer Substance Painter Adobe Photoshop) for AAA projects.
- Considerable skills in Zbrush 3ds Max or Maya or Blender.
- Considerable skills creating materials and textures for character models using Substance Painter and Photoshop.
- Good understanding of human anatomy.
- Experience working with Marvelous Designer Wrap3D.
- Experience with game engines (like the Unreal Engine Unity or other in-house game engines).
- Talent and creativity - characters created by you tell a story and are realistic authentic and full of love.
- Curiosity about the game world - you want to see the effects of your work come to life in the game.
- Very good command of English.
Additional Information :
What we can offer:
- A wide array of benefits: private medical care life insurance pro-health campaigns gifts for different occasions.
- An outstanding work atmosphere in a highly-skilled team of professionals with flexible working hours no dress code and full support of the dedicated HR Business Partner.
- A constant stream of company newsletters PR & project updates so you will always be in the know.
- Many opportunities for personal development: a dedicated development budget for each employee extra two paid days for training and CSR stable career paths extensive internal and external training and financing of English and Polish language classes.
- State-of-the-art offices filled with chillout zones a fully equipped kitchen a gym (Wrocław office) and a free car park (Warsaw limited amount of space).
Remote Work :
No
Employment Type :
Full-time
About Company
Techland is one of the biggest and best-known Polish game developers with studios in Wroclaw and Warsaw. For over 30 years, we've carried a tradition of providing gamers with unforgettable experiences. We're an international team of over 550 highly-skilled professionals driven by a pa ... View more