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Rigging artist-Full time
drjobs Rigging artist-Full time العربية

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1 Vacancy
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Jobs by Experience

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1-3 years

Job Location

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Bangalore Urban - India

Monthly Salary

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Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

Req ID : 2002416

We are currently seeking a talented Rigging Artist to join our team of creative professionals who is also passionate about working with Unreal Engine. The successful candidate will be responsible for creating complex character and creature rigs that meet the technical and creative requirements of our animation projects, with a focus on optimizing the rigs for use in Unreal Engine.

Responsibilities:

  • Create high-quality character and creature rigs using Maya or other relevant software, with a focus on optimizing the rigs for use in Unreal Engine.

  • Collaborate with the animation team to ensure rigs meet their technical and creative needs, with an emphasis on compatibility with Unreal Engine.

  • Troubleshoot and problem-solve rigging issues that arise during production, with an emphasis on addressing any issues that may affect compatibility with Unreal Engine.

  • Work closely with the modelling team to ensure models are rigged for maximum flexibility, with an emphasis on compatibility with Unreal Engine.

  • Document and maintain rigging standards and procedures for use with Unreal Engine.



Requirements

  • Minimum of 2 years of experience in rigging for film, or games.
  • Strong knowledge of Maya, Blender or other relevant software.
  • Experience with character and creature rigging.
  • Strong interest in working with Unreal Engine, with experience in optimizing rigs for use with the engine.
  • Ability to troubleshoot and solve rigging issues that may arise.
  • Strong communication and collaboration skills.
  • Ability to work in a fast-paced environment and meet tight deadlines.
  • Strong attention to detail and a commitment to delivering high-quality work.


Minimum of 2 years of experience in rigging for film, or games. Strong knowledge of Maya, Blender or other relevant software. Experience with character and creature rigging. Strong interest in working with Unreal Engine, with experience in optimizing rigs for use with the engine. Ability to troubleshoot and solve rigging issues that may arise. Strong communication and collaboration skills. Ability to work in a fast-paced environment and meet tight deadlines. Strong attention to detail and a commitment to delivering high-quality work.

Employment Type

Full Time

Company Industry

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