Employer Active
1-3 years
Not Disclosed
Salary Not Disclosed
1 Vacancy
We are currently seeking a talented Rigging Artist to join our team of creative professionals who is also passionate about working with Unreal Engine. The successful candidate will be responsible for creating complex character and creature rigs that meet the technical and creative requirements of our animation projects, with a focus on optimizing the rigs for use in Unreal Engine.
Responsibilities:
Create high-quality character and creature rigs using Maya or other relevant software, with a focus on optimizing the rigs for use in Unreal Engine.
Collaborate with the animation team to ensure rigs meet their technical and creative needs, with an emphasis on compatibility with Unreal Engine.
Troubleshoot and problem-solve rigging issues that arise during production, with an emphasis on addressing any issues that may affect compatibility with Unreal Engine.
Work closely with the modelling team to ensure models are rigged for maximum flexibility, with an emphasis on compatibility with Unreal Engine.
Document and maintain rigging standards and procedures for use with Unreal Engine.
Full Time