Skydance Games a division of Paramount a Skydance Corporation is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom we see gaming not as an extension of our brands but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.
Through creativity collaboration and trust we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players Come build something extraordinary with us.
For information on Skydances privacy practices see the Skydance U.S. Personnel Privacy Notice located at is looking for an experienced senior rendering engineer who will be a key member of the growing engineering team for a new project. You will beresponsible for all aspects of the development related to graphics and visual presentation of the game. You willbe a bridge between the engineering and hardware and the creative team and their game vision.
Responsibilities
Architect refactor and maintain rendering pipelines and features
Design write debug and refine rendering systems features tools and infrastructure as needed
Work with the technical art team to develop specifications and new graphics features
Optimize graphics and effects to maximize performance and efficiency on CPU and GPU.
Optimize systems for performance across a wide range of devices from mobile to PC to High-end consoles
Requirements
5 years of experience with graphics related responsibilities in commercial game project development
Advanced knowledge of C programming language applied in various areas of project development other
languages are a plus
Experience with Unreal Engine 4 or 5
Strong knowledge of shader languages and GPU hardware and performance analysis tools
Strong math/3d geometry skills
Authorization to work in the United States
Advantages
Degree in Computer Science or related fields or equivalent experience
Experience with multi-disciplinary work with large-scale game engine architecture
Strong work ethic self-motivated and self-directing strong communication skills
Experience with deep performance optimization and tuning
Prior work personal or professional that shows exceptional insight and skill of execution
The annual salary range for this position in Los Angeles is $155000 $185000. The salary offered may vary based on the candidates location qualifications experience and relevant expertise among other factors. The range indicated is for base salary only and does not reflect the total compensation package including bonus benefits etc.
We realize that skills and expertise can come from many different experiences and paths and we encourage you to apply even if you dont meet all of the requirements as written in the job description.
#Interactive #LI-hybrid #Remote
Paramount a Skydance Corporation is a diversified media company creating high quality event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film television interactive/games and animation divisions.
Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official @ email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at Experience:Senior IC
Skydance Games a division of Paramount a Skydance Corporation is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom we see gaming not as an extension of our brands but as one of the most po...
Skydance Games a division of Paramount a Skydance Corporation is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom we see gaming not as an extension of our brands but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.
Through creativity collaboration and trust we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players Come build something extraordinary with us.
For information on Skydances privacy practices see the Skydance U.S. Personnel Privacy Notice located at is looking for an experienced senior rendering engineer who will be a key member of the growing engineering team for a new project. You will beresponsible for all aspects of the development related to graphics and visual presentation of the game. You willbe a bridge between the engineering and hardware and the creative team and their game vision.
Responsibilities
Architect refactor and maintain rendering pipelines and features
Design write debug and refine rendering systems features tools and infrastructure as needed
Work with the technical art team to develop specifications and new graphics features
Optimize graphics and effects to maximize performance and efficiency on CPU and GPU.
Optimize systems for performance across a wide range of devices from mobile to PC to High-end consoles
Requirements
5 years of experience with graphics related responsibilities in commercial game project development
Advanced knowledge of C programming language applied in various areas of project development other
languages are a plus
Experience with Unreal Engine 4 or 5
Strong knowledge of shader languages and GPU hardware and performance analysis tools
Strong math/3d geometry skills
Authorization to work in the United States
Advantages
Degree in Computer Science or related fields or equivalent experience
Experience with multi-disciplinary work with large-scale game engine architecture
Strong work ethic self-motivated and self-directing strong communication skills
Experience with deep performance optimization and tuning
Prior work personal or professional that shows exceptional insight and skill of execution
The annual salary range for this position in Los Angeles is $155000 $185000. The salary offered may vary based on the candidates location qualifications experience and relevant expertise among other factors. The range indicated is for base salary only and does not reflect the total compensation package including bonus benefits etc.
We realize that skills and expertise can come from many different experiences and paths and we encourage you to apply even if you dont meet all of the requirements as written in the job description.
#Interactive #LI-hybrid #Remote
Paramount a Skydance Corporation is a diversified media company creating high quality event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film television interactive/games and animation divisions.
Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official @ email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at Experience:Senior IC
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