As a Voice Designer For Honor at Ubisoft Montreal you will play a central role within the voice system handling voice and dialogue integration while leading and supporting voice recording sessions. This is a 12-month contract position focused on supporting the ongoing development of For Honor including the creation of Heroes and live content.
This Voice Designer role is both creative and hands-on. It requires strong artistic sensibility clear communication and the ability to guide voice performances while remaining efficient prepared and collaborative in a live production environment.
What youll do
- Design implement and maintain voice and dialogue systems aligned with the project vision and scope.
- Integrate and manage voice content using Wwise and internal tools ensuring consistency across gameplay and narrative systems.
- Lead and actively participate in voice recording sessions tracking lines and supporting voice direction to meet artistic and production needs.
- Provide voice direction to actors guiding intention emotion and performance with clarity and a respectful human approach.
- Experience editing voice recordings in a Digital Audio Workstation (DAW) such as Reaper or Pro Tools.
- Collaborate with Audio Narrative Programming Localization and Production to define and deliver voice requirements for Heroes and live content.
- Maintain and document the voice integration pipeline including scripts and data managed through internal tools such as Oasis.
- Work closely with Localization teams to ensure voice systems are understood changes are synchronized and assets are delivered correctly.
- Support Quality Assurance by contributing to voice and dialogue test plans and participating in debugging and polish phases.
Qualifications :
What you bring to the team
- Proven ability to work hands-on with voice integration and dialogue systems in games or interactive media.
- Strong artistic judgment and the communication skills required to direct voice performances effectively.
- Experience leading or supporting voice recording sessions including tracking feedback and performance alignment.
- Solid knowledge of audio editing workflows using tools such as Reaper or Pro Tools.
- Familiarity with Wwise and structured audio pipelines; experience with internal or proprietary tools is a plus.
- Ability to collaborate across multidisciplinary teams while remaining organized and production focused.
- Comfort working with international recording pipelines and distributed teams.
- A thoughtful respectful approach to collaboration that balances creative direction with efficiency and empathy.
What to send our way
- Your CV highlighting relevant skills and professional experience
- Examples of voice dialogue or audio systems you have worked on such as shipped projects demos or a breakdown of your contributions
Remote Work :
No
Employment Type :
Full-time
As a Voice Designer For Honor at Ubisoft Montreal you will play a central role within the voice system handling voice and dialogue integration while leading and supporting voice recording sessions. This is a 12-month contract position focused on supporting the ongoing development of For Honor inclu...
As a Voice Designer For Honor at Ubisoft Montreal you will play a central role within the voice system handling voice and dialogue integration while leading and supporting voice recording sessions. This is a 12-month contract position focused on supporting the ongoing development of For Honor including the creation of Heroes and live content.
This Voice Designer role is both creative and hands-on. It requires strong artistic sensibility clear communication and the ability to guide voice performances while remaining efficient prepared and collaborative in a live production environment.
What youll do
- Design implement and maintain voice and dialogue systems aligned with the project vision and scope.
- Integrate and manage voice content using Wwise and internal tools ensuring consistency across gameplay and narrative systems.
- Lead and actively participate in voice recording sessions tracking lines and supporting voice direction to meet artistic and production needs.
- Provide voice direction to actors guiding intention emotion and performance with clarity and a respectful human approach.
- Experience editing voice recordings in a Digital Audio Workstation (DAW) such as Reaper or Pro Tools.
- Collaborate with Audio Narrative Programming Localization and Production to define and deliver voice requirements for Heroes and live content.
- Maintain and document the voice integration pipeline including scripts and data managed through internal tools such as Oasis.
- Work closely with Localization teams to ensure voice systems are understood changes are synchronized and assets are delivered correctly.
- Support Quality Assurance by contributing to voice and dialogue test plans and participating in debugging and polish phases.
Qualifications :
What you bring to the team
- Proven ability to work hands-on with voice integration and dialogue systems in games or interactive media.
- Strong artistic judgment and the communication skills required to direct voice performances effectively.
- Experience leading or supporting voice recording sessions including tracking feedback and performance alignment.
- Solid knowledge of audio editing workflows using tools such as Reaper or Pro Tools.
- Familiarity with Wwise and structured audio pipelines; experience with internal or proprietary tools is a plus.
- Ability to collaborate across multidisciplinary teams while remaining organized and production focused.
- Comfort working with international recording pipelines and distributed teams.
- A thoughtful respectful approach to collaboration that balances creative direction with efficiency and empathy.
What to send our way
- Your CV highlighting relevant skills and professional experience
- Examples of voice dialogue or audio systems you have worked on such as shipped projects demos or a breakdown of your contributions
Remote Work :
No
Employment Type :
Full-time
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