The Assessments team builds game-based assessments on the Roblox platform which are used to evaluate cognitive skills as part of the Roblox (the company) hiring process. Learning science experts and game developers collaborate to create engaging assessments that help us identify ideal candidates from a large pool of applicants. Our goal is to give all applicants an equal opportunity and provide an unbiased efficient and reliable screening mechanism. Working with this team will be a great fit for you if you want to work with a mission-based team and are intrigued by the intersection of psychology gaming and technology.
As a Software Engineer on the Assessment Tools Team you will work in a multi-disciplinary team consisting of learning experts game designers UI designers 3D artists and software engineers to architect and build game systems backend services features and tools in service of assessing users cognitive abilities. You will assist in building a library of always-on high-quality experiences that are high-stakes for Roblox applicants ensuring that we provide them with a stable engaging and effective assessment.
You Will
- Collaborate across many disciplines to build game-based cognitive assessments in Roblox Studio to run on the Roblox platform
- Build and maintain backend systems and APIs in service of these assessments.
- Mentor other engineers as well as non-technical team members
- Architect and build systems and user facing features in support of building assessments
- Become an expert on our technology stack and ensure we build new components and applications in a scalable and robust manner.
- Work closely with live-ops and the rest of the technical team to maintain a high-stakes always-on product
You Have
- 2 years of experience working as a software engineer
- BS in Computer Science or equivalent work experience
- Experience with multiple programming languages across front and back end development
- Bonus: Experience developing game systems and architecture
You Are
- A Full Stack Software Engineer who can work across different languages and stacks
- Proficient in writing readable extensible testable and well documented code
- A strong technical contributor that can translate requirements into scalable architecture and code
- A highly collaborative team member with the ability and willingness to work across disciplines to determine whats best for the product. Mentorship a bonus.
- Curious with an interest in understanding the scientific side of cognitive assessments
- Bonus:Experienced with game engines like Roblox Unity Unreal Engine etc
Please note the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories or support future F-1 or H-1B sponsorship at this time.
Required Experience:
IC
The Assessments team builds game-based assessments on the Roblox platform which are used to evaluate cognitive skills as part of the Roblox (the company) hiring process. Learning science experts and game developers collaborate to create engaging assessments that help us identify ideal candidates fro...
The Assessments team builds game-based assessments on the Roblox platform which are used to evaluate cognitive skills as part of the Roblox (the company) hiring process. Learning science experts and game developers collaborate to create engaging assessments that help us identify ideal candidates from a large pool of applicants. Our goal is to give all applicants an equal opportunity and provide an unbiased efficient and reliable screening mechanism. Working with this team will be a great fit for you if you want to work with a mission-based team and are intrigued by the intersection of psychology gaming and technology.
As a Software Engineer on the Assessment Tools Team you will work in a multi-disciplinary team consisting of learning experts game designers UI designers 3D artists and software engineers to architect and build game systems backend services features and tools in service of assessing users cognitive abilities. You will assist in building a library of always-on high-quality experiences that are high-stakes for Roblox applicants ensuring that we provide them with a stable engaging and effective assessment.
You Will
- Collaborate across many disciplines to build game-based cognitive assessments in Roblox Studio to run on the Roblox platform
- Build and maintain backend systems and APIs in service of these assessments.
- Mentor other engineers as well as non-technical team members
- Architect and build systems and user facing features in support of building assessments
- Become an expert on our technology stack and ensure we build new components and applications in a scalable and robust manner.
- Work closely with live-ops and the rest of the technical team to maintain a high-stakes always-on product
You Have
- 2 years of experience working as a software engineer
- BS in Computer Science or equivalent work experience
- Experience with multiple programming languages across front and back end development
- Bonus: Experience developing game systems and architecture
You Are
- A Full Stack Software Engineer who can work across different languages and stacks
- Proficient in writing readable extensible testable and well documented code
- A strong technical contributor that can translate requirements into scalable architecture and code
- A highly collaborative team member with the ability and willingness to work across disciplines to determine whats best for the product. Mentorship a bonus.
- Curious with an interest in understanding the scientific side of cognitive assessments
- Bonus:Experienced with game engines like Roblox Unity Unreal Engine etc
Please note the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories or support future F-1 or H-1B sponsorship at this time.
Required Experience:
IC
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