Gameplay Developer
Company:
The Boeing Company
Boeing Australia is seeking to recruit 2 x Gameplay Developers for our Commercial Pilot Training division to be based in a hybrid capacity in Brisbane.
We are open for Senior or Mid-level developers.
About the Role:
Recruiting 2 x Senior/Mid level Gameplay Developers to build highfidelity interactive training applications for commercial pilot this role you will apply deep expertise in Unreal Engine 5 and modern softwareengineering practices to design implement and iterate gameplay systems that deliver realistic performant experiences for engineers pilots and analysts. You will serve as the technical bridge between designers artists and simulation engineers providing tools and workflows that enable rapid iteration in a highly regulated safetycritical environment.
Position Responsibilities
- Prototype & R&D: Rapidly prototype interactive features (e.g. instrument panel controls flightdynamics logic fluidsimulation effects) in C/Blueprints; evaluate emerging Unreal Engine tools and thirdparty libraries for aerospace use.
- GameplayEngineering Liaison: Translate aerospace requirements into robust gameplay systems and ensure seamless integration with the simulation pipeline.
- Tool Support & Training: Build and maintain inengine editor extensions custom datadriven configuration panels and debugging utilities; provide technical assistance to designers and engineers across desktop and VR/AR platforms.
- Systems Architecture: Design modular testable gameplay frameworks (input handling state machines AI networking physics) that scale with largescale environments and frequent content updates.
- Workflow Optimization: Identify bottlenecks in code execution asset streaming and simulation loops; implement custom scripts plugins or offtheshelf solutions to improve iteration speed and runtime efficiency.
- Performance & Quality Assurance: Define and enforce coding standards develop automated unit/functional tests integrate CI/CD pipelines for builds and content and conduct profiling/optimization (CPU/GPU memory LOD streaming) to meet realtime constraints on mobile devices highend PCs and headmounted displays.
Basic Qualifications (Required Skills/Experience)
- 4 - 7years of professional experience as a gameplay/software engineer (or technical artist with strong programming focus) in a production environment.
- Proven track record delivering highfidelity interactive content for games aerospace defence or scientificvisualization projects.
- Expert proficiency in Unreal Engine 5 (C Blueprints Gameplay Framework Profiling tools).
- Proven track record building complex gameplay systems: input UI physics AI and multiplayer/networked components for simulation or game projects.
- Demonstrated ability to optimize performance for desktop and VR/AR platforms (memory management LOD texture streaming multithreading).
- Excellent communication and collaboration skills; serviceoriented mindset for supporting crossdisciplinary teams.
- Excellent collaboration and communication skills; comfortable working in Agile squads.
- Ability to create runbooks and technical documentation.
Preferred Qualifications (Desired Skills/Experience)
- Experience with flightsimulation or pilottraining systems.
- Handson work with VR/AR hardware and optimization techniques.
- A proven track record of shipping at least one commercial game demonstrating endtoend development and successful launch.
- Direct experience with flightsimulation or pilottraining domains including knowledge of avionics sensor modelling or general aerospace knowledge.
- Familiarity with VR/AR or iOS development pipelines and performance constraints on mobile devices.
- Background in regulated safetycritical environments (aerospace automotive medical).
- Strong ability to influence cross-functional teams drive operational outcomes and mentor junior engineers.
- Decision-making under pressure and ownership of platform reliability.
- Business acumen to align operational decisions with product/service objectives.
- Comfortable with Agile development practices.
- Bachelors degree in computer science engineering game development or related field
About Us
Boeing Australia is shaping the future of aerospace and delivering some of the nations most important programs for both thedefence space and commercialaircraftmanufacturing.
In addition to a competitive salary our employeesbenefitfrom flexible working options global opportunities salary packaging performance incentives studyassistance wellbeing programs and discounts on health insurancetraveland accommodation.
Were also committed to fostering an environmentthatswelcomingrespectfuland inclusive for every employee with great opportunities for professional growth.
Benefits
- Competitiveremunerationand incentive plan available
- Discounts for health insurancetraveland accommodation
- Health and wellbeing benefits
Here what our employees have to say about working at Boeing:
Requirements:
Not Applicable
Education:
Not Applicable
Relocation:
Relocation assistance is not a negotiable benefit for this position.
Security Clearance:
This position does not require a Security Clearance.
Visa Sponsorship:
Employer will not sponsor applicants for employment visa status.
Contingent Upon Award Program
This position is not contingent upon program award
Shift:
Our Boeing Australia employers are committed to inclusive and flexible workplaces and encourage people of all backgrounds ages genders disabilities and for veterans and Aboriginal and Torres Strait Islander peoples to apply.