Team Name:
At Blizzard we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling we create immersive universes and iconic characters that are beloved across platforms borders backgrounds and generations only made possible by building a work environment that cultivates the artistry of game development and unleashes the aspirations of our people.
We are looking for aLead Concept Artistto help craft a new unannounced game for Blizzard. As a key creative leader on the development team you willbe responsible fordefining and delivering high-quality concept artwork thatestablishesthe visual foundation of the project including characters environments storyboards and key art. You are comfortable operating in a dynamic early-development environment and navigating ambiguity with purpose while balancing creative ambition with production realities.
Location Fixed
This role isanticipatedto be a full-time hybrid work position with some work on-site and some work from home. The home studio for this role is Irvine CA.
Responsibilities
Priorities can often change in a fast-paced environment like ours so this role includes but is not limited to the following responsibilities:
Lead manage and mentor concept artists across multiple initiatives including characters environments storyboards and key art while instilling best practices and scalable workflows.
Partner closely with the Art Director Production Designer and Production to define document and uphold the projects visual style and quality bar.
Oversee the concept art process frominitialbrief through final approval ensuringtimelydelivery within production constraints.
Collaborate with design art and production partners toanticipateconcept needs and align creative output with gameplay and narrative goals.
Prepare clear and detailed concept briefs for internal and external artists.
Provide consistent actionable feedback to artists thatsupportscreative direction gameplay needs and visual clarity.
Lead by example through hands-on contribution including paint-overs benchmarks andexploratoryconceptwork whenappropriate.
Maintain and continuously improve concept art pipelines processes and workflows to increase efficiency and quality.
Identifyopportunities to improve visual quality team productivity and cross-functional collaboration.
Champion Blizzard Entertainments corevalues andcontribute to a collaborative inclusive development culture.
Experience
Minimum of10years of professional AAA concept art experience or a combination of applicable training and related experience.
Minimum of 2 years ofdemonstratedleadership experience managing mentoring and developing teams of artists.
Proven experience contributing to and shipping multiple AAA titles in a relevant concept art role.
Strongtrack recordof partnering effectively with art design and production teams.
Ability to take initiative and lead creative efforts with a high degree of ownership and accountability.
Demonstrated ability to inspire others through an enthusiastic approach to game development and continuous skill growth.
Knowledge and Skills
Comprehensive understanding of concept art creation for games including characters environments props and key art.
Strong visual design composition color lighting and storytelling skills.
Experience translating high-level creative direction into clear actionable visual targets.
Familiarity with modern digital art tools workflows and production pipelines.
Demonstrated understandingof how concept art supports downstream disciplines such as modeling animation VFX and level design.
Key Attributes
A collaborative team-oriented approach to creative problem solving.
Strong communicationskills with the ability to clearly articulate visual ideas and provide constructive feedback.
A mentorship mindset with a passion for developing artists and building healthy creative teams.
Comfortoperatingin early development and R&D phases with evolving goals and constraints.
A player-focused mentality and passion for creating visually iconic game worlds.
Extra Points
Experience working on projects during early incubation or R&D phases.
Strong understanding of physical rendering materials and realism.
Passion for playing and studying a wide variety of video games.
Your Platform
Best known for iconic video game universes including Warcraft Overwatch Diablo and StarCraft Blizzard Entertainment Inc. () a division of Activision Blizzard which wasacquiredby Microsoft (NASDAQ: MSFT) is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industrys most critically acclaimed and genre-defining games over the last 30 years witha track recordthat includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Xbox PlayStation Nintendo Switch iOS and Android.
Our World
Activision Blizzard Inc. is one of the worlds largest and most successful interactive entertainment companies and is at the intersection of mediatechnologyand entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty World of Warcraft Overwatch Diablo Candy Crushand Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries making us the largest gaming network on the planet!
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment.We aspire to have a culture where everyone can thrivein order toconnect and engage the world through epic entertainment. We provide a suite of benefits that promote physicalemotionaland financial well-being for Every World -wevegot our employees covered!
Thevideogameindustry and therefore our business is fast-paced and will continue to evolve. As such the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet allqualifications Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification when in fact they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonableassistanceto individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position please email your request to. General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminateon the basis ofrace religion color national origin gender sexual orientation gender identity age marital status veteran status or disability status among other characteristics.
Rewards
We provide a suite of benefits that promote physical emotional and financial well-being for Every World - weve got our employees covered! Subject to eligibility requirements the Company offers comprehensive benefits including:
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting the U.S. the standard base pay range for this role is $116800.00 - $216000.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately your specific range and offer will be based on several factors including relevant experience performance and work location. Your Talent Professional can share this roles range details for your local geography during the hiring addition to a competitive base pay employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates new hire compensation is negotiable.
Located in the San Francisco Bay Area, we’re the team behind Call of Duty: Advanced Warfare and Call of Duty: WWII. As one of the top video game developers in the industry, we dive head first into every new project, ready to ideate and create. The strength of our teams makes us not ... View more