Junior Realtime Generalists at Framestore bridge the gap between artistry and technical execution. Were looking for versatile creators ready to breathe life into characters and environments through a mix of asset modelling texturing blueprinting and lighting. If you thrive in fast-paced environments and love optimising every frame youll fit right in.
Experience working with Unreal Engine across various disciplines
Knowledge of Unreals Blueprints system
Knowledge of Unreals material system
Proficiency in Maya and/or Houdini
Understanding of real-time workflows and PBR principles
Some experience with modelling texturing shading and lighting for real-time
Familiarity with VR/AR content creation in Unreal Engine
Ability to optimise assets for performance across different platforms
Strong eye for composition and visual quality
Eligibility Criteria:
You must be entering the final year of your studies (BA MA PhD etc) or have graduated in the past 12 months
You must be a UK citizen or have a current resident student or graduate VISA for the duration of the internship
You must be available from 6th July - 28th August 2026
Framestore is proud to employ extraordinary talent across all genders races nationalities religions ages abilities and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.
Thank you for your application! We will be in touch with you as soon as we can.
Required Experience:
Intern
Framestore is an Academy Award winning visual effects house that combines talent and technology to reframe the possible in advertising, film, episodic and immersive experiences.