This is a remote position.
Audio DSP Engineer
Music Technology / Audio Software
Permanent Full Time
USA
Newly created role for an Audio Software Developer to join a pedal and effects company as they expand their team and increase their product line on a next-generation DSP platform.
Working closely with a small specialised R&D team of music lovers youll use your skills in C/C DSP and embedded development to help develop products enjoyed by musicians all over the world. From concept and prototyping through to production-ready firmware this is a hands-on varied role in a collaborative team.
This is an ideal role for -
> A DSP Engineer who already has some commercial experience and would like to join a smaller team where you can have real influence on the end product
> An Embedded Software Engineer who is working in a different industry but is passionate about music and understands audio processing
> An Audio Software Developer who has shipped their own HW or SW products and would like to work as part of a team
What youll be doing:
- Collaborating with Founders and Product Designers on audio algorithm development
- Developing audio DSP algorithms for embedded platforms (effects synthesis audio processing)
- Contributing to platform architecture and toolchain development for a new DSP platform
- Writing production-quality embedded C/C code
- Working with other Developers and Engineers on product design decisions balancing technical constraints with creative goals
- Testing debugging and optimising code for real-time performance on resource-constrained hardware
Requirements
- 2 years of experience writing DSP code for embedded systems
- Strong C/C skills in resource-constrained environments
- Solid understanding of DSP fundamentals: filtering FFT basic synthesis and audio processing concepts
- Comfortable working with real-time constraints and debugging timing-sensitive code
- Ability to work independently and drive projects forward with limited oversight
Required Skills:
2 years of experience writing DSP code for embedded systems Strong C/C skills in resource-constrained environments Solid understanding of DSP fundamentals: filtering FFT basic synthesis and audio processing concepts Comfortable working with real-time constraints and debugging timing-sensitive code Ability to work independently and drive projects forward with limited oversight
This is a remote position. Audio DSP Engineer Music Technology / Audio Software Permanent Full Time USA Newly created role for an Audio Software Developer to join a pedal and effects company as they expand their team and increase their product line on a next-generation DSP platform. ...
This is a remote position.
Audio DSP Engineer
Music Technology / Audio Software
Permanent Full Time
USA
Newly created role for an Audio Software Developer to join a pedal and effects company as they expand their team and increase their product line on a next-generation DSP platform.
Working closely with a small specialised R&D team of music lovers youll use your skills in C/C DSP and embedded development to help develop products enjoyed by musicians all over the world. From concept and prototyping through to production-ready firmware this is a hands-on varied role in a collaborative team.
This is an ideal role for -
> A DSP Engineer who already has some commercial experience and would like to join a smaller team where you can have real influence on the end product
> An Embedded Software Engineer who is working in a different industry but is passionate about music and understands audio processing
> An Audio Software Developer who has shipped their own HW or SW products and would like to work as part of a team
What youll be doing:
- Collaborating with Founders and Product Designers on audio algorithm development
- Developing audio DSP algorithms for embedded platforms (effects synthesis audio processing)
- Contributing to platform architecture and toolchain development for a new DSP platform
- Writing production-quality embedded C/C code
- Working with other Developers and Engineers on product design decisions balancing technical constraints with creative goals
- Testing debugging and optimising code for real-time performance on resource-constrained hardware
Requirements
- 2 years of experience writing DSP code for embedded systems
- Strong C/C skills in resource-constrained environments
- Solid understanding of DSP fundamentals: filtering FFT basic synthesis and audio processing concepts
- Comfortable working with real-time constraints and debugging timing-sensitive code
- Ability to work independently and drive projects forward with limited oversight
Required Skills:
2 years of experience writing DSP code for embedded systems Strong C/C skills in resource-constrained environments Solid understanding of DSP fundamentals: filtering FFT basic synthesis and audio processing concepts Comfortable working with real-time constraints and debugging timing-sensitive code Ability to work independently and drive projects forward with limited oversight
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