WHAT MAKES US EPIC
At the core of Epics success are talented passionate people. Epic prides itself on creating a collaborative welcoming and creative environment. Whether its building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences were always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. Were constantly innovating to raise the bar of engine and game development.
PROGRAMMING - UNREAL ENGINE
What We Do
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.
What Youll Do
The Epic Games Unreal Engine Simulation team is looking for an experienced Programmer with a strong passion for physics and math to help implement new physics systems and maintain existing systems in Unreal Engine 5 and beyond. You will work closely with content creators and members of our engine team building the worlds premier game physics engine technology and helping to set a new standard in simulation.
In this role you will
- Participate in the Implementation and maintenance of new physics systems within Unreal Engine focusing on the core physics engine systems and tooling with an eye for performance optimization and scalability
- Become the vision holder for the future direction of physics simulation physics features and API for the Chaos physics engine and related systems
- Maintain the existing physics engine and integration into the Unreal Engine
- Be expected to be forward-thinking with keeping up to date on current and future techniques research hardware etc.
- Collaborate with project teams to solve difficult and novel physics problems enabling the creation of new and exciting mechanics for players
What were looking for
- Proven track record implementing simulation solvers or engines for real-time applications in shipped titles
- Masters or PhD in Computer Science or Physics required; completed coursework in games physics preferred
- Strong C knowledge and excellent math skills
- In depth knowledge of rigid body dynamics collision detection/response and low level optimization techniques
- Experience with other game physics engines such as Havok PhysX Bullet etc.
- Passion for physics and making physics work in the game world
This role is open to multiple locations in North America (including WA).
Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors which include (but arent limited to) things such as skills and competencies qualifications knowledge and addition to base pay most employees are eligible to participate in Epics generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
Washington Base Pay Range
$223199$327358 USD
ABOUT US
Epic Games spans across 25 countries with 46 studios and 4500 employees globally. For over 25 years weve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epics award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity interactive experiences for PC console mobile and VR it is also a tool being embraced by content creators across a variety of industries such as media and entertainment automotive and architectural design. As we continue to build our Engine technology and develop remarkable games we strive to build teams of world-class talent.
Like what you hear Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e. a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
Required Experience:
Staff IC
WHAT MAKES US EPICAt the core of Epics success are talented passionate people. Epic prides itself on creating a collaborative welcoming and creative environment. Whether its building award-winning games or crafting engine technology that enables others to make visually stunning interactive experienc...
WHAT MAKES US EPIC
At the core of Epics success are talented passionate people. Epic prides itself on creating a collaborative welcoming and creative environment. Whether its building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences were always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. Were constantly innovating to raise the bar of engine and game development.
PROGRAMMING - UNREAL ENGINE
What We Do
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.
What Youll Do
The Epic Games Unreal Engine Simulation team is looking for an experienced Programmer with a strong passion for physics and math to help implement new physics systems and maintain existing systems in Unreal Engine 5 and beyond. You will work closely with content creators and members of our engine team building the worlds premier game physics engine technology and helping to set a new standard in simulation.
In this role you will
- Participate in the Implementation and maintenance of new physics systems within Unreal Engine focusing on the core physics engine systems and tooling with an eye for performance optimization and scalability
- Become the vision holder for the future direction of physics simulation physics features and API for the Chaos physics engine and related systems
- Maintain the existing physics engine and integration into the Unreal Engine
- Be expected to be forward-thinking with keeping up to date on current and future techniques research hardware etc.
- Collaborate with project teams to solve difficult and novel physics problems enabling the creation of new and exciting mechanics for players
What were looking for
- Proven track record implementing simulation solvers or engines for real-time applications in shipped titles
- Masters or PhD in Computer Science or Physics required; completed coursework in games physics preferred
- Strong C knowledge and excellent math skills
- In depth knowledge of rigid body dynamics collision detection/response and low level optimization techniques
- Experience with other game physics engines such as Havok PhysX Bullet etc.
- Passion for physics and making physics work in the game world
This role is open to multiple locations in North America (including WA).
Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors which include (but arent limited to) things such as skills and competencies qualifications knowledge and addition to base pay most employees are eligible to participate in Epics generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
Washington Base Pay Range
$223199$327358 USD
ABOUT US
Epic Games spans across 25 countries with 46 studios and 4500 employees globally. For over 25 years weve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epics award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity interactive experiences for PC console mobile and VR it is also a tool being embraced by content creators across a variety of industries such as media and entertainment automotive and architectural design. As we continue to build our Engine technology and develop remarkable games we strive to build teams of world-class talent.
Like what you hear Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e. a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
Required Experience:
Staff IC
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