Job Title
Technical Architect Game Development (Console)
Experience
6 years in game development with mandatory console experience
Job Type
Full-Time
Location
Delhi
Reporting Line
Role Overview
This role is for a senior hands-on technical leader with strong console game development experience. You will review and guide the technical architecture of multiple game projects ensure long-term scalability and help shape the technical foundation for future console titles.
You will work closely with the UK Technical Head and play a key role in building mentoring and scaling the game engineering team. This role requires deep involvement in real codebases not just high-level reviews.
Key Responsibilities
Technical Architecture & Code Assessment
Hands-On Console Development
- Actively contribute to console game development using C and/or C#
- Support teams with complex technical problem-solving in real production code
- Guide optimization efforts related to memory performance and multi-threading on consoles
Cross-Platform & Engine Strategy
- Provide architectural guidance for projects targeting console-first or console-led development
- Evaluate technical feasibility and risks across platforms (console PC mobile where applicable)
- Support engine-level decisions for Unity Unreal or proprietary engines
Team Building & Technical Leadership
- Work closely with leadership to build and grow the future game development team
- Mentor senior and mid-level engineers on console best practices
- Establish engineering standards coding guidelines and review processes
- Improve development workflows tools and build pipelines
Collaboration & Stakeholder Interaction
Mandatory Requirements
-
Strong hands-on experience in console game development
- Senior engineer or architect with deep technical ownership of shipped console titles
- Proven ability to evaluate complex game codebases and guide architectural decisions
-
Strong proficiency in C and/or C#
- Hands-on experience with Unity Unreal Engine or proprietary console engines
- Deep understanding of console constraints: performance memory threading and platform SDKs
-
Experience with build systems such as CMake Make or similar
- Excellent communication skills and ability to work with international stakeholders
Good to Have
- Experience shipping games on multiple console platforms (PlayStation Xbox Nintendo)
-
Knowledge of CI/CD pipelines for console builds
-
Familiarity with large or legacy codebases
-
Understanding of scalable software architecture patterns
-
Exposure to AI-assisted development tools (optional)
- Experience supporting or leading teams in a growing studio environment
Education (Preferred)
- Bachelors or Masters degree in Computer Science Software Engineering or a related field
- Proven track record of successful console game releases
Please note: This position is for one of Playdawns clients and successful candidates will be hired directly by the client not by Playdawn.
Our client is proud to be an equal opportunity employer. They are committed to fostering a diverse and inclusive workplace where all individuals are treated with respect and have equal access to opportunities regardless of race color religion gender age disability or other protected characteristics. They believe that diversity fuels innovation and creativity and they strive to create an environment where everyone can thrive and contribute to shared success.
Job Title Technical Architect Game Development (Console) Experience 6 years in game development with mandatory console experience Job Type Full-Time Location Delhi Reporting Line Reports to Senior Director of Engineering Works directly with the UK-based Technical Head Role Overview This ...
Job Title
Technical Architect Game Development (Console)
Experience
6 years in game development with mandatory console experience
Job Type
Full-Time
Location
Delhi
Reporting Line
Role Overview
This role is for a senior hands-on technical leader with strong console game development experience. You will review and guide the technical architecture of multiple game projects ensure long-term scalability and help shape the technical foundation for future console titles.
You will work closely with the UK Technical Head and play a key role in building mentoring and scaling the game engineering team. This role requires deep involvement in real codebases not just high-level reviews.
Key Responsibilities
Technical Architecture & Code Assessment
Hands-On Console Development
- Actively contribute to console game development using C and/or C#
- Support teams with complex technical problem-solving in real production code
- Guide optimization efforts related to memory performance and multi-threading on consoles
Cross-Platform & Engine Strategy
- Provide architectural guidance for projects targeting console-first or console-led development
- Evaluate technical feasibility and risks across platforms (console PC mobile where applicable)
- Support engine-level decisions for Unity Unreal or proprietary engines
Team Building & Technical Leadership
- Work closely with leadership to build and grow the future game development team
- Mentor senior and mid-level engineers on console best practices
- Establish engineering standards coding guidelines and review processes
- Improve development workflows tools and build pipelines
Collaboration & Stakeholder Interaction
Mandatory Requirements
-
Strong hands-on experience in console game development
- Senior engineer or architect with deep technical ownership of shipped console titles
- Proven ability to evaluate complex game codebases and guide architectural decisions
-
Strong proficiency in C and/or C#
- Hands-on experience with Unity Unreal Engine or proprietary console engines
- Deep understanding of console constraints: performance memory threading and platform SDKs
-
Experience with build systems such as CMake Make or similar
- Excellent communication skills and ability to work with international stakeholders
Good to Have
- Experience shipping games on multiple console platforms (PlayStation Xbox Nintendo)
-
Knowledge of CI/CD pipelines for console builds
-
Familiarity with large or legacy codebases
-
Understanding of scalable software architecture patterns
-
Exposure to AI-assisted development tools (optional)
- Experience supporting or leading teams in a growing studio environment
Education (Preferred)
- Bachelors or Masters degree in Computer Science Software Engineering or a related field
- Proven track record of successful console game releases
Please note: This position is for one of Playdawns clients and successful candidates will be hired directly by the client not by Playdawn.
Our client is proud to be an equal opportunity employer. They are committed to fostering a diverse and inclusive workplace where all individuals are treated with respect and have equal access to opportunities regardless of race color religion gender age disability or other protected characteristics. They believe that diversity fuels innovation and creativity and they strive to create an environment where everyone can thrive and contribute to shared success.
View more
View less