Sony Corporation of America located in New York NY is the U.S. headquarters of Sony Group Corporation based in Tokyo Japan. Sonys principal U.S. businesses include Sony Electronics Inc. Sony Interactive Entertainment LLC Sony Music Entertainment Sony Music Publishing and Sony Pictures Entertainment Inc. With some 900 million Sony devices in hands and homes worldwide today a vast array of Sony movies television shows and music and the PlayStation Network Sony creates and delivers more entertainment experiences to more people than anyone else on earth. To learn more: Summary
Sony Corporation of America currently has an opening forStaffResearchEngineerin our U.S. Research CenterlocatedinCulver City CA.
This positionis responsible forleading technical efforts on developingAI/MLbased animation core technologiesand producingNext Gen.photo-real 3DCGanimationcontentfor Sonysfuture business and services.
Responsibilitiesinclude drivingtechnicalrequirementsfornovel animation algorithm R&DinclosecollaborationwithSonysprofessionalcreatorsandworld-classresearchscientist teamstoanalyzebenchmarkvalidateand developcomplexalgorithms ofnovel3Dcontent creation workflow efficiently.
Finally you willbe responsible forinventiondisclosuresworking with patent attorneys to secure intellectual property.
JOB RESPONSIBILITIES
Technical Leadinfundamental theoriesprinciplesand algorithm development in the field ofAI/ML3DCG animationand visualization based on scientificsurvey analysisbenchmarkand validation.
Actively engage inprojectsnewinitiatives and strategy.Support propose and contribute to projectplanfor new business creation.
Document all phases of research and development.
Oversee submission of intellectual property.
Travel to visit projectcollaboratorsin oversea.
QUALIFICATIONS FOR POSITION
Your qualifications and experience should include:
PhDin ComputerScience orElectrical Engineering or related scientific field is.
Solid publication record inAI/ML based3D CG animationalgorithm researchparticularly in the field of facial animation hair or garment modeling/simulation.
4years ofindustryexperience preferably in3DComputer Graphics.
Excellent communication skills are.
Highly proficientwith Unreal Engine(MetaHuman) Maya or relatedCGplatforms.