Your daily tasks:
- Rigging and skinning models of characters and creatures
- Cooperating with modelers and animators to create high-quality assets
- Developing and improving pipeline for art and animation team
- Working with the Engine team to develop animation systems creating and improving engine tools
Qualifications :
- At least 5 years of experience on a similar position in video games industry
- Very good knowledge of rigging and skinning
- Experience with in-house or commercial game engines (e.g. Unreal)
- Very good understanding of human anatomy
- Deep knowledge of 3D packages (Max or Maya)
- Physics simulation experience
- Knowledge of scripting (Python preferred)
- Very good communication skills
- Keeping up to date with current technology trends
- Good command of English.
Additional Information :
What we offer:
- A dedicated Buddy who will support you in your daily tasks.
- A wide array of benefits: private medical care life insurance pro-health campaigns gifts for different occasions.
- An outstanding work atmosphere in a highly-skilled team of professionals with flexible working hours no dress code and full support of the dedicated HR Business Partner.
- Many opportunities for personal development: a dedicated development budget for each employee extra two paid days for training and CSR stable career paths extensive internal and external training and financing of English and Polish language classes.
- State-of-the-art offices filled with chillout zones a fully equipped kitchen a gym (Wrocław office) and a free car park (Warsaw limited amount of space).
Remote Work :
No
Employment Type :
Full-time
Your daily tasks:Rigging and skinning models of characters and creaturesCooperating with modelers and animators to create high-quality assetsDeveloping and improving pipeline for art and animation teamWorking with the Engine team to develop animation systems creating and improving engine toolsQualif...
Your daily tasks:
- Rigging and skinning models of characters and creatures
- Cooperating with modelers and animators to create high-quality assets
- Developing and improving pipeline for art and animation team
- Working with the Engine team to develop animation systems creating and improving engine tools
Qualifications :
- At least 5 years of experience on a similar position in video games industry
- Very good knowledge of rigging and skinning
- Experience with in-house or commercial game engines (e.g. Unreal)
- Very good understanding of human anatomy
- Deep knowledge of 3D packages (Max or Maya)
- Physics simulation experience
- Knowledge of scripting (Python preferred)
- Very good communication skills
- Keeping up to date with current technology trends
- Good command of English.
Additional Information :
What we offer:
- A dedicated Buddy who will support you in your daily tasks.
- A wide array of benefits: private medical care life insurance pro-health campaigns gifts for different occasions.
- An outstanding work atmosphere in a highly-skilled team of professionals with flexible working hours no dress code and full support of the dedicated HR Business Partner.
- Many opportunities for personal development: a dedicated development budget for each employee extra two paid days for training and CSR stable career paths extensive internal and external training and financing of English and Polish language classes.
- State-of-the-art offices filled with chillout zones a fully equipped kitchen a gym (Wrocław office) and a free car park (Warsaw limited amount of space).
Remote Work :
No
Employment Type :
Full-time
View more
View less