At Studio Ellipsis we dont just ship projects we build worlds.
We are a small elite team of creators united by one belief: that imagination executed with precision can reshape what games and transmedia experiences mean to people.
Our studio values craftsmanship collaboration and curiosity. As an intern you wont just observe youll learn how real game development teams work and contribute meaningfully under guidance.
We are accepting applications from university students who are required to complete a curricular internship as part of their studies and are passionate about games and interactive experiences.
Interns will be integrated into the team and exposed to real production workflows while receiving mentorship and structured learning opportunities.
General Tasks (Across All Areas)
All interns regardless of specialization will have opportunities to:
- Attend team meetings (stand-ups planning sessions reviews)
- Assist in cross-functional projects to understand studio workflows
- Create documentation and take notes on tools and processes
- Playtest current builds and provide structured feedback
- Learn and use project management tools (e.g. Jira Confluence)
- Shadow different team members to observe workflows and best practices
Available Internship Areas
Game Design
You may assist with:
- Level design balancing and difficulty tuning
- Writing or reviewing Game Design Documents (GDDs)
- Prototyping gameplay ideas using Unreal
- Playtesting mechanics and suggesting improvements
Art (2D / 3D / UI)
You may observe or help with:
- Creating basic 2D or 3D assets (depending on skillset)
- Learning the art pipeline from concept to final asset
- Organizing and importing assets into the game engine
- UI/UX mockups or minor asset adjustments (with supervision)
Programming
You may observe and work on small guided tasks such as:
- Fixing simple bugs or assisting in debugging features
- Writing scripts for gameplay features (e.g. item pickups triggers)
- Learning and documenting the existing codebase
- Creating internal tools for designers or artists (if skill level allows)
Production and Planning
You may observe and participate in:
- Sprint planning and backlog grooming sessions
- Tracking tasks and updating statuses in project management tools
- Creating or updating production documentation
- Assisting with resource planning and task prioritization
QA and Testing
Tasks may include:
- Writing and executing test cases
- Logging tracking and verifying bugs
- Participating in build reviews
- Performing platform-specific testing
Additional Soft-Skill Development
Across all areas interns will develop:
- Cross-department communication skills
- Time management and task ownership
- Presentation skills (e.g. presenting findings feedback or small features)
Who We Are Looking For
- University students enrolled in a relevant degree
- Internship must be curricular and mandatory
- Passion for games and interactive media
- Willingness to learn take feedback and collaborate
- Basic knowledge relevant to the chosen area (academic level is sufficient)
What We Offer
- Real-world hands-on experience in a professional game studio
- Mentorship from experienced developers
- Exposure to the full game development pipeline
- A collaborative and creative studio environment
- Opportunity to build a strong portfolio and industry insight
How to Apply
When applying students must clearly indicate their area of interest (Game Design Art Programming Production and Planning or QA and Testing).
Applications should include:
- CV
- Portfolio (if applicable)
- Short motivation statement explaining interest in the chosen area
At Studio Ellipsis we dont just ship projects we build worlds.We are a small elite team of creators united by one belief: that imagination executed with precision can reshape what games and transmedia experiences mean to people.Our studio values craftsmanship collaboration and curiosity. As an inte...
At Studio Ellipsis we dont just ship projects we build worlds.
We are a small elite team of creators united by one belief: that imagination executed with precision can reshape what games and transmedia experiences mean to people.
Our studio values craftsmanship collaboration and curiosity. As an intern you wont just observe youll learn how real game development teams work and contribute meaningfully under guidance.
We are accepting applications from university students who are required to complete a curricular internship as part of their studies and are passionate about games and interactive experiences.
Interns will be integrated into the team and exposed to real production workflows while receiving mentorship and structured learning opportunities.
General Tasks (Across All Areas)
All interns regardless of specialization will have opportunities to:
- Attend team meetings (stand-ups planning sessions reviews)
- Assist in cross-functional projects to understand studio workflows
- Create documentation and take notes on tools and processes
- Playtest current builds and provide structured feedback
- Learn and use project management tools (e.g. Jira Confluence)
- Shadow different team members to observe workflows and best practices
Available Internship Areas
Game Design
You may assist with:
- Level design balancing and difficulty tuning
- Writing or reviewing Game Design Documents (GDDs)
- Prototyping gameplay ideas using Unreal
- Playtesting mechanics and suggesting improvements
Art (2D / 3D / UI)
You may observe or help with:
- Creating basic 2D or 3D assets (depending on skillset)
- Learning the art pipeline from concept to final asset
- Organizing and importing assets into the game engine
- UI/UX mockups or minor asset adjustments (with supervision)
Programming
You may observe and work on small guided tasks such as:
- Fixing simple bugs or assisting in debugging features
- Writing scripts for gameplay features (e.g. item pickups triggers)
- Learning and documenting the existing codebase
- Creating internal tools for designers or artists (if skill level allows)
Production and Planning
You may observe and participate in:
- Sprint planning and backlog grooming sessions
- Tracking tasks and updating statuses in project management tools
- Creating or updating production documentation
- Assisting with resource planning and task prioritization
QA and Testing
Tasks may include:
- Writing and executing test cases
- Logging tracking and verifying bugs
- Participating in build reviews
- Performing platform-specific testing
Additional Soft-Skill Development
Across all areas interns will develop:
- Cross-department communication skills
- Time management and task ownership
- Presentation skills (e.g. presenting findings feedback or small features)
Who We Are Looking For
- University students enrolled in a relevant degree
- Internship must be curricular and mandatory
- Passion for games and interactive media
- Willingness to learn take feedback and collaborate
- Basic knowledge relevant to the chosen area (academic level is sufficient)
What We Offer
- Real-world hands-on experience in a professional game studio
- Mentorship from experienced developers
- Exposure to the full game development pipeline
- A collaborative and creative studio environment
- Opportunity to build a strong portfolio and industry insight
How to Apply
When applying students must clearly indicate their area of interest (Game Design Art Programming Production and Planning or QA and Testing).
Applications should include:
- CV
- Portfolio (if applicable)
- Short motivation statement explaining interest in the chosen area
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