Rigging Artist

Ubisoft

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profile Job Location:

Montreal - Canada

profile Monthly Salary: Not Disclosed
Posted on: 6 hours ago
Vacancies: 1 Vacancy

Job Summary

You will be working closely with your team lead to build and maintain rigs for photoreal props characters and creatures. 

What Youll Do 

  • Work in cooperation with other departments (modeling animation fx/cfx tds) to provide high quality rigs 
  • Use our in-house rigging system (Maya) 
  • Act as a support to animators  
  • Help develop tools and scripts to improve productivity 
  • Learn and apply studio rigging standards as well as tools while gaining experience in our pipeline workflows 
  • Optimize rigs for efficiency 

Qualifications :

What you bring 

  •  3 years minimum as a rigging artist

  • Experience with VFX work 

  • Has experience rigging high-end creatures 

  •  Has a good understanding of fx/cfx requirements 

  • Demonstrate creativity and problem solving skills as related to rigging work 

  • Experience with Maya and auto-rigging systems 

  • Python scripting experience 

  •  Work experience with large studio pipelines a plus 

  • Be a team player. Open to new ideas and able to follow new instructions quickly. 

  • Your communication skills enable you to communicate easily within your team as well as with other departments.
  • You are pro-active and enjoy researching and improving what already exists.     
  • Your level of English enables you to work in an international environment.   

What to send our way

  • Your resume/CV highlighting your background and skills.

Additional Information :

Our passion for innovation and our teams creativity are recognized throughout the industry and remain the cornerstone of our work philosophy. Our team is comprised of over 200 highly qualified creators working in two creative spaces located in Piedmont in the Laurentians and in the Mile-End district of Montreal.

Our repertoire holds prestigious titles such as 300 Avatar Hunger Games and Jurassic World as well as in the last 6 instalments of the Star Wars franchise and the new Disney high-end TV series The Mandalorian The Book of Boba Fett Obi Wan Kenobi and Andor.

At Hybride first and foremost we are good human beings who value well-being and solidarity. Were committed to fostering a work environment that is inclusive and respectful of all differences.

At Hybride you can come as you are. We embrace diversity in all its forms. Were committed to fostering a work environment that is inclusive and respectful of all differences. 


Remote Work :

No


Employment Type :

Contract

You will be working closely with your team lead to build and maintain rigs for photoreal props characters and creatures. What Youll Do Work in cooperation with other departments (modeling animation fx/cfx tds) to provide high quality rigs Use our in-house rigging system (Maya) Act as a support to an...
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Key Skills

  • Acting
  • Drawing
  • Mainframe
  • Innovations
  • Coding
  • Creativity
  • proprietary tools
  • Visual Effects
  • Modeling
  • Rigging
  • Animation
  • VFX
  • Topology
  • 3D production
  • Problem Solving Skills

About Company

Company Logo

Opened in October 2011, Ubisoft Abu Dhabi is one of the first major video game studios based in the UAE capital and is focusing on developing and bringing to market successful mobile games for a worldwide audience. This position is based in the vibrant expat city of Abu Dhabi, the c ... View more

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