Game Designer (fmd) – PC Strategy Roguelike RPG Mix

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profile Job Location:

München - Germany

profile Monthly Salary: Not Disclosed
Posted on: 30+ days ago
Vacancies: 1 Vacancy

Job Summary

About Us
Your role:

As a Game Designer at Chimera you will join a 14-person team working on our upcoming PC project a unique genre-blending experience combining roguelike RPG puzzle and tower defense elements.
The creative direction is set; now were looking for someone who can turn this vision into meaningful player moments systems that feel smart features that reward mastery and a game loop players return to because it stays fun and engaging.

You bring a genuine passion for roguelike design and a strong sense for systems and balancing. You will champion innovative feature development drive creative collaboration across the team and ensure that design vision gameplay mechanics and product quality consistently meet the highest standards.

This is aproject-based role (24 months)with real ownership in a focused highly collaborative environment.

Your responsibilities will include:
  • Conceive and develop new gameplay features systems and content

  • Create and maintain comprehensive design documentation

  • Balance and fine-tune complex game mechanics across roguelike strategy and RPG elements

  • Conduct regular design reviews to ensure alignment with project goals and quality standards

  • Collaborate across disciplines to optimize implementation

  • Analyze player feedback and data to continuously refine the user experience

  • Be a passionate champion for your game!

Who were looking for:
  • At least one shipped PC or Console title with significant design contributions

  • Passion for strategy roguelike RPG or mechanics-driven games (you play and understand these genres not just in theory)

  • Proven ability to design balance and iterate complex gameplay systems

  • Excellent English-language documentation and communication skills (German is a plus)

  • Self-directed reliable and solution-oriented work approach

  • Availability for on-site work in Munich (hybrid model; full remote not possible)


Bonus points for

  • Unity experience

  • UI/UX knowledge or passion

  • Work with publishers/external partners

Perks
  • Flat hierarchies and a friendly collaborative atmosphere

  • Creative relaxed and international workplace in the heart of Munich

  • Public transportation compensation (German ticket)

  • Lunch budget (up to 50/month)

  • Professional health coaching (OLAO HEALTH: digital and on-site sessions)

  • Well-stocked library with books games and gaming consoles

  • Free coffee beverages and fresh fruit on-site

  • Regular team and company events

  • And plenty of fun along the way!

About us

To find out moreabout remote control productions go to our website:
and sign up for ournewsletter!

About UsChimera Entertainmentis a creative and independent game development studio based in the heart of Munich. Since our founding in 2006 gameplay creativity and teamwork have been at the core of everything we do. Our portfolio spans over 25 published titles including award-winning franchises lik...
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Key Skills

  • Mechanical Design
  • Computer Graphics
  • GD&T
  • Root cause Analysis
  • CAD
  • Mechanical Knowledge
  • Creo
  • Lua
  • Unreal Engine
  • Maya
  • Project Engineering
  • Unity

About Company

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To find out more about remote control productions go to our website : www.rcp.family and sign up for our newsletter !

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