About the role
Youll be our first in-house product designer reporting to our Chief Product & Technology Officer and working closely with our colleagues in growth product and engineering. Youll own design across:
Our digital platform - the backbone of how we communicate with customers from first engagement through to project completion. Your job is to make it useful clear and effective.
Growth experiments - testing new ways to engage prospects at the top of the funnel and understand what they need.
Internal tools and supplier interfaces - so our team and installers can move fast and stay coordinated.
What youll be doing
Designing end-to-end experiences. Youll take problems like how do we present options to a customer or how do installers know whats expected and turn them into flows prototypes and eventually shipped features.
Talking to customers. Youll speak directly with homeowners run usability tests and use what you learn to shape what we build.
Designing for growth and conversion. Youll own the design of our acquisition and activation experiences. This means designing landing pages testing signup flows optimising conversion points and being part of experiments that seek to understand what drives homeowners to take action. Youll work directly with our Growth team to test hypotheses interpret results and iterate quickly based on data.
Building and owning your tech stack. Youll choose and implement the design tools processes and systems that work best for you and the team. Whether thats Figma prototyping tools design systems component libraries or AI-powered workflows youll have full ownership to set up what you need to be effective.
Moving fast and learning. Some weeks youll ship scrappy experiments just to learn. Other times youll slow down and obsess over the details that make things feel trustworthy and polished.
Working as one team. Youll be collaborating closely with our Product Lead founders growth and engineering teams. No handovers or working in isolation.
Building foundations. Youll help establish our design system patterns and ways of working as we scale.
Qualifications :
A bit about you
Youve got a few years under your belt. Around 3 years of professional experience in product or UX design. Youve shipped real things and know what it takes to get from idea to impact.
Youre a design generalist. You might have a refined specialism but youre comfortable covering the full design spectrum.
Youre comfortable with ambiguity. You dont need perfectly defined requirements - you can take a fuzzy problem and figure out what needs to happen.
You care about the details but not at the expense of learning. You know when to ship rough and test and when to slow down and get it right.
You enjoy talking to users. Youd rather put ideas in front of customers and learn than design in a vacuum.
You communicate openly. You share work early bring people into your process and see product and engineering as creative partners not just people who execute your designs.
You care about impact not output. Shipping something doesnt count unless it actually helps customers. You want to track what works not just tick boxes.
You work like its 2025. Youre curious about new tools and approaches. We use AI in our work and we expect you to explore how it can make you faster and better.
Youre hungry to grow. Youre not set in your ways. Youre open to feedback eager to improve and excited to help build something from the ground up.
This role isnt for you if...
You want a hands-off senior role. This is hands-on in-the-weeds design work. Youll be doing the work not just directing it.
You need everything defined for you. Were a small team moving fast. Youll need to be comfortable with ambiguity and figuring things out as you go.
You want months to polish one project. We move quickly. Sometimes youll need to be scrappy and ship fast to learn. If you need every project to be perfect before it sees daylight this wont be the right fit.
You prefer working in isolation. Design at Furbnow means constant collaboration with customers contractors colleagues and our founders.
Additional Information :
Whats in it for you
Real impact. Help thousands of UK homeowners decarbonise their homes and cut their energy bills. This isnt abstract - its tangible change.
Shape everything. As our first in-house designer youll define how design works at Furbnow - the processes the standards the culture.
Autonomy and ownership. Youll have real decision-making power and room to grow as we scale.
Work with a brilliant team. Small ambitious and committed to building something that matters.
Benefits:
50-60k base salary equity
Remote-first (offices in London & Birmingham)
Flexible working hours
High-spec laptop
500 personal development budget
Growth training through the SYSTM course
FSB Healthcare (24/7 private GP access physio discounted gym membership)
Our mission
We believe Furbnow can transform the home retrofit industry and improve millions of homes across the UK. Our mission is to make every home warm affordable to run and low-carbon. Theres no competitor taking our approach and we want to be the go-to place for homeowners to upgrade their homes.
The process
We keep it straightforward:
Apply - Send us your portfolio and CV
Initial chat - 30 mins to see if theres mutual fit
Portfolio review - 60 mins diving into a couple of projects
Working session - Come meet the team (remote or in-person) and work through a real problem together
Offer - Well make a decision ASAP
We promise to be responsive and give you real feedback at every stage.
Remote Work :
Yes
Employment Type :
Full-time
What's Furbnow?Furbnow is a retrofit service helping homeowners reduce their energy bills, cut their carbon footprint, and fix their cold homes. We guide customers through the messy, complicated decisions around upgrading their homes - then we actually get it done, from design through ... View more