Lead Environment Surfacing Artist

Skydance

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profile Job Location:

Madrid - Spain

profile Monthly Salary: Not Disclosed
Posted on: 17 hours ago
Vacancies: 1 Vacancy

Job Summary

Skydance offers a dynamic inclusive and ever-evolving culture where innovative ideas are welcomed and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling.
While all Animation studios look to hire people who are creative and hard-working Skydance Animation is specifically looking for pioneers who seek to push the limits of what the worlds most collaborative art form can achieve and to give those pioneers the space and the resources to build a new studio thats doing something different.

For information on Skydances privacy practices see theSkydance EU/UK PersonnelPrivacy Notice located at a Lead Environment Surfacing Artist you will be leading a team of surfacing artists to ensure the quality and deadlines are met. You will be responsible for briefing the team communicating notes and implementing the look of the show in the department being the link between the Supervisor and the team. You will work with the Production team Production Designer Art Director and Environment Supervisor to create the desired look for the environments and props that may reflect any of a wide variety of styles. You will contribute to the creation of materials textures and surface aesthetics (both stylized and realistic) using modern workflows based on USD Substance Painter/Designer Houdini RenderMan and RizomUV.

Responsibilities

    • Takes and receives direction from the Supervisor and provides feedback for the team and reviewing artists work.
    • Is an expert on all things relating to surfacing texturing and optimizing Assets.
    • Works with the Director and Supervisor to elevate the quality to the next level.
    • Evaluates the surfacing artists work first making sure all the assets follow the quality standards and artistic direction.
    • Creates textures using photography preexisting materials and/or procedural sources.
    • Paints stylized textures from concepts following the look of the show.
    • Develops procedural materials filters and generators in Substance Designer for use in Painter or the broader pipeline.
    • Produces both stylized painted textures and highend photorealistic textures.
    • Understands and translates the vision of the Production Designer into the look of the movie.
    • Keeps up on current technology trends and tools (hardware and software) that best suit the production (and the company) in the development of a stronger creative technical environment.
    • Provides tech support to the team for troubleshooting and following up on tickets.
    • Provides shading support to the Lighting and FX teams throughout production.
    • Shows a proactive approach to learning new skills and tools.
    • Works together with the team providing them with support guidance and instruction in areas that contribute towards their artistic and professional growth.
    • Follows the Supervisors guidance.
    • Acts as the link between input and output departments (Modeling Set Dressing Rigging Lighting FX Compositing).
    • Proposes solutions to technical problems defining the best ways to proceed.
    • Has organizational skills as time management prioritization and delegation.
    • Has communication skills as Active listening Clarity Empathy and Transparency.

Requirements

    • 6 years in VFX or animation industries.
    • 1 experience in animation industry.
    • Strong artistic or/and technical aptitude related to 3D animation is a must.
    • Expert on all things relating to shading texturing and optimizing assets.
    • Possesses deep knowledge of creating UVs.
    • Knowledge of skinning rigging lighting and optimization
    • Strong artistic or/and technical aptitude related to 3D animation.
    • Experience in Mari Maya Substance Designer Arnold Render.
    • High English level.
    • Spanish is desirable.
#Animation #LI-Hybrid

Skydance is a diversified media company founded by David Ellison in 2010 to create high quality event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film television interactive and animation divisions.

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It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official @ email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at may use artificial intelligence (AI) tools to support parts of the hiring process such as reviewing applications analyzing resumes or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed please contact us.
Skydance offers a dynamic inclusive and ever-evolving culture where innovative ideas are welcomed and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly enterta...
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Key Skills

  • 3ds Max
  • Computer Graphics
  • Perforce
  • Zbrush
  • Unreal Engine
  • Maya
  • Painting
  • Teaching
  • Adobe Photoshop
  • Digital Art
  • Music Therapy
  • Unity

About Company

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Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, and interactive platforms.”

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