Senior Technical Game Designer

Not Interested
Bookmark
Report This Job

profile Job Location:

Warszawa - Poland

profile Monthly Salary: Not Disclosed
Posted on: 3 hours ago
Vacancies: 1 Vacancy

Job Summary

  • Full ownership of the produced function - from conceptual and paper design through the prototyping phase scripting iteration debugging optimization until delivery of the game.
  • Creating players interaction with the world and enemies.
  • Attention to mechanics introduced to the game and cooperating with the departments of animation sound GFX and programming to make sure that these mechanisms are fun and engaging and at the same time represent the highest visual and sound quality.
  • Cooperate with programmers on how features should be implemented and define what should be data driven and what shouldnt.
  • Provide clear and detailed reports of bugs to other teams.
  • Implement player character with animations and behavior using animation blueprints montages visual effects & sound effects using various scripting systems in relationship between gameplay elements within the level and the overall game and all of the ways the player can respond to each gameplay element.
  • Act as a first person of contact with all technical game design issues and be able to determine when something can be manageable in script and when it should really be handled in code by programmers team.
  • Proactively identify workflow issues and offer solutions.
  • Conduct playtest sessions for involved developers (level designers artists animators and programmers) to discuss and improve implemented prototypes.
  • Create detailed and easy to follow design documentation.
  • Sharing knowledge with less experienced peers.
  • Occasionally support Lead in recruitment projects with HR collaboration.
  • Occasionally can onboard new hires.
  • 80% of time spent in Engine.

Qualifications :

  • Typically 6 Years of professional game design/scripting experience.
  • Typically at least one successful shipped AAA game on PC or console.
  • Strong knowledge of Unreal Engine 5
  • Strong experience in game design both practice and theory (paper design and implementation).
  • Strong experience with visual scripting systems or other experience with programming and scripting languages.
  • Experience working with a variety of established game toolsets.
  • Solid theoretical knowledge of game design practices.
  • An in depth understanding of major elements of game design.
  • Strong analytical and formal thinking able to break problems down in their key variables and identify the relations between them.
  • Deep understanding of systems design player psychology and emerging industry trends.
  • Great understanding of creative and game development processes.
  • Strong problem solving and trouble-shooting skills.
  • Ability to process understand and implement feedback.
  • Ability to prioritize and deliver best quality work under a tight schedule.
  • Self-motivation.
  • Knowledge of RPG genre games.
  • Good mentoring skills.
  • Strong verbal and written communication skills in English.

Additional Information :

What we offer:

  • Private medical healthcare including dental treatment for PCF members and their families (Signal Iduna).
  • MultiSport card for you and your family members or friends.
  • Free library with a wide range of games and books you have unlimited access to.
  • In-company Polish and English language classes.
  • Fresh fruit snacks and beverages for everyone in the office.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions are included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

Remote Work :

Yes


Employment Type :

Full-time

Full ownership of the produced function - from conceptual and paper design through the prototyping phase scripting iteration debugging optimization until delivery of the game.Creating players interaction with the world and enemies.Attention to mechanics introduced to the game and cooperating with th...
View more view more

Key Skills

  • Mechanical Design
  • Computer Graphics
  • GD&T
  • Root cause Analysis
  • CAD
  • Mechanical Knowledge
  • Creo
  • Lua
  • Unreal Engine
  • Maya
  • Project Engineering
  • Unity

About Company

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.Founded in 2002, we ... View more

View Profile View Profile