Objectif Principal du Rôle Créer implémenter et maintenir des éléments de conception de système des outils et des flux de travail pour léquipe dédiée de conception de niveaux (Level Design).
Responsabilités
Main Goal of the Role To create implement and maintain system design elements tools and workflows for dedicated level design team.
Duties
Collaboration within the studio: Production Art Environment Art Meshers Programmers Design (Game/Combat/Tech) QA HR
Qualifications :
Expérience
Qualifications Indispensables
Qualifications Souhaitables
Experience
Must-have Qualifications
Nice-to-have Qualifications
Additional Information :
Au Canada
Remote Work :
Yes
Employment Type :
Full-time
People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.Founded in 2002, we ... View more