Gameplay Rigger

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profile Job Location:

Lisbon - Portugal

profile Monthly Salary: Not Disclosed
Posted on: 28 days ago
Vacancies: 1 Vacancy

Job Summary

Rigger Lisbon

At Studio Ellipsis we dont just ship projects: we build worlds. Were a small elite team of creators united by one belief: that imagination executed with precision can reshape what games and transmedia experiences mean to people.

Were looking for a Rigger a technically minded animator who thrives at the intersection of anatomy motion and pipeline. Youll design and maintain the rigging pipelines that power traditional and modular creatures building flexible systems capable of adapting to variations in form proportion and morphology.

This is a role for someone who loves structure as much as motion who understands that clean architecture is what makes the impossible believable.

Key Responsibilities

Design and implement modular rig systems that support procedural generation and variable anatomy (limbs appendages proportions etc.).

Build and maintain production-ready rigs for humanoid creature and hybrid forms ensuring clean deformation and animator-friendly control setups.

Develop and maintain rigging tools scripts and templates (Python/MEL) to automate repetitive tasks and standardize workflows.

Collaborate with Technical Art Animation and Engineering to ensure seamless Unreal Engine 5 integration including Control Rig and runtime procedural systems.

Perform QA passes on internal and outsourced assetsverifying hierarchy naming conventions deformation quality and export compliance.

Partner with Animation to define standards for deformation physics-driven motion and rig-to-engine fidelity.

Maintain documentation pipelines and naming standards for all rigging systems.

Support real-time debugging optimization and integration of complex rigs across

multiple disciplines.

You Are

A technical artist with 46 years of professional experience in rigging for games VFX or animation.

Fluent in Maya rigging skinning and constraint workflows with a strong understanding of modular hierarchies.

Proficient in Python or MEL scripting for automation tool development and batch processing.

Experienced integrating rigs into Unreal Engine 5 including Control Rig retargeting and deformation workflows.

Comfortable working with procedural or system-driven creaturesembracing variation and adaptive rig logic.

Detail-oriented organized and methodicalyou value efficiency clarity and performance.

A clear communicator who bridges technical and artistic disciplines seamlessly.

Curious and inventiveyou see rigging not as a task but as an evolving system of

motion.

Why Studio Ellipsis

Were a small focused team driven by a belief that discipline and imagination arent opposites: theyre partners.

If you take pride in elegant structure thrive on technical challenges and want to help define how living systems move within imaginary worlds this is where you belong.

Rigger LisbonAt Studio Ellipsis we dont just ship projects: we build worlds. Were a small elite team of creators united by one belief: that imagination executed with precision can reshape what games and transmedia experiences mean to people.Were looking for a Rigger a technically minded animator who...
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Key Skills

  • Forklift
  • Crane
  • Algebra
  • Heavy Haul Experience
  • Rigging
  • Suspension Experience
  • Mechanical Knowledge
  • Millwright
  • Maya
  • Heavy Lifting
  • Moving Experience
  • Geometry

About Company

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We put fun, creativity, and innovation into every game we produce. Visit our site and discover more about our games, and about us!

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