With multiple awards to our name Larian Studios has proven that were dedicated to delivering high-quality role-playing games As we move on to new projects the studio that brought you Baldurs Gate 3 & Divinity: Original Sin 2 is looking for a Junior Animator to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
- Create charming and believable in-game animations using motion capture and handkey animation.
- Understand the requirements of the game and consistently adhere to the animation style of the production title.
- Understand the pipeline and processes of our gameplay animation systems and how they fit into the game ecosystem.
- Maintain high-quality animations through polish and bug fixing.
- Collaborate with senior animators and peers to produce high-quality animations.
- Clearly communicate any issues blockers and needs to your lead.
- Adhere to deadlines set by your lead and the production team.
- Have good organisational and time management skills.
Requirements
- 1 or 2 years of experience in the video game industry.
- Experience in Autodesk Maya.
- Experience in handling body mechanics.
- Knowledge of animation fundamentals.
- An understanding of gameplay animation and how it fits within a gamedev pipeline.
- An understanding of game development processes.
- Ability to receive and apply feedback.
- Work well within a team environment.
- Good communication skills in spoken and written English*
- An active interest in video games particularly in role-playing games
- Willing to work full time onsite
Nice to Haves
- Experience in working with motion capture animation and in the mocap volume
- Experience working in a game engine (Unreal Unity proprietary)
- Experience with implementing animations into a state machine
- Experience with humanoid and creature animation
What we offer
- An international team of over 500 employees spread across 7 studios around the world each of which have their own unique qualities and maintain a small-studio feel
- An open collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans including listening to community feedback
Required Experience:
Junior IC
With multiple awards to our name Larian Studios has proven that were dedicated to delivering high-quality role-playing games As we move on to new projects the studio that brought you Baldurs Gate 3 & Divinity: Original Sin 2 is looking for a Junior Animator to join the team and help us in crafting t...
With multiple awards to our name Larian Studios has proven that were dedicated to delivering high-quality role-playing games As we move on to new projects the studio that brought you Baldurs Gate 3 & Divinity: Original Sin 2 is looking for a Junior Animator to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
- Create charming and believable in-game animations using motion capture and handkey animation.
- Understand the requirements of the game and consistently adhere to the animation style of the production title.
- Understand the pipeline and processes of our gameplay animation systems and how they fit into the game ecosystem.
- Maintain high-quality animations through polish and bug fixing.
- Collaborate with senior animators and peers to produce high-quality animations.
- Clearly communicate any issues blockers and needs to your lead.
- Adhere to deadlines set by your lead and the production team.
- Have good organisational and time management skills.
Requirements
- 1 or 2 years of experience in the video game industry.
- Experience in Autodesk Maya.
- Experience in handling body mechanics.
- Knowledge of animation fundamentals.
- An understanding of gameplay animation and how it fits within a gamedev pipeline.
- An understanding of game development processes.
- Ability to receive and apply feedback.
- Work well within a team environment.
- Good communication skills in spoken and written English*
- An active interest in video games particularly in role-playing games
- Willing to work full time onsite
Nice to Haves
- Experience in working with motion capture animation and in the mocap volume
- Experience working in a game engine (Unreal Unity proprietary)
- Experience with implementing animations into a state machine
- Experience with humanoid and creature animation
What we offer
- An international team of over 500 employees spread across 7 studios around the world each of which have their own unique qualities and maintain a small-studio feel
- An open collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans including listening to community feedback
Required Experience:
Junior IC
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