Lead Level Designer

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profile Job Location:

Dallas, IA - USA

profile Monthly Salary: Not Disclosed
Posted on: 30+ days ago
Vacancies: 1 Vacancy

Job Summary

What is your role

As a Lead Level Designer at Eleventh Hour Games you will be responsible for shaping the environments encounters and player experiences that bring Last Epoch to life.

You will guide a team of designers in creating compelling levels that balance gameplay flow narrative integration and visual role requires both creative vision and production discipline. Youll partner closely with design art and engineering teams to ensure levels are fun functional and performant. As a leader youll mentor designers refine workflows and ensure the level design team is aligned with project goals and deadlines.

Qualifications

  • 5 years of professional level design experience in the game industry with at least 2 years in a lead or senior design role
  • Track record of shipping at least one title in a senior or leadership capacity
  • Understanding of encounter design pacing and player progression
  • Experience working with level design tools in engines such as Unity or Unreal
  • Collaborative mindset with experience guiding cross-disciplinary teams (art design and engineering)
  • Communication and documentation skills in a remote-first environment
  • Problem-solving and organizational skills


Pluses:

  • Familiarity with ARPGs live-service pipelines and multi-team collaboration



Responsibilities

  • Lead mentor and grow a team of level designers fostering collaboration and professional development
  • Drive the creative vision and execution of levels ensuring they support gameplay narrative and artistic goals
  • Work closely with environment artists narrative designers and systems designers to deliver cohesive experiences
  • Review and provide feedback on level layouts encounter balance and worldbuilding consistency
  • Ensure all levels meet performance quality and accessibility standards
  • Contribute hands-on to level blockouts encounter scripting and gameplay prototyping
  • Establish and refine level design workflows pipelines and best practices for scalability and efficiency
  • Collaborate with production to scope schedule and track level design deliverables
  • Advocate for player experience ensuring levels feel engaging rewarding and true to the vision of the game


Why Eleventh Hour Games

EHG is a fast growing studio focused on a passion for top-down action RPGs.We value open communication close-knit teamwork and opportunity for ownership and growth!Our missionis to gather and empower the next generation of creators to forge extraordinary games. Extraordinary games build passionate communities which create passionate people. Passionate people turn into next years creators.With our breakout titleLast Epochwe are moving fast into the next round of adventure!

  • Flexible fully remote working arrangements
  • US Employees 90% premium paid for employee 100% premium paid for dependents health insurance
  • US Employees 30% paid premium on Dental and Vision plans
  • 35 Paid time off days received at start of the year
  • 401K for U.S. based employees


EHG is an equal opportunity employer. If reasonable accommodation is needed to participate in the job application or interview process please contactPlease note general employment questions cannot be accepted or processed this way.


Required Experience:

Manager

What is your role As a Lead Level Designer at Eleventh Hour Games you will be responsible for shaping the environments encounters and player experiences that bring Last Epoch to life. You will guide a team of designers in creating compelling levels that balance gameplay flow narrative integration a...
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Key Skills

  • Administrative Skills
  • Facilities Management
  • Biotechnology
  • Creative Production
  • Design And Estimation
  • Architecture