The Metal Developer Tools team is looking for an engineer eager to develop the front-end and data processing components of Apples GPU performance analysis developer tools. The ideal candidate will have a passion for creating an intuitive user experience for developer tools a strong background in macOS/iOS application development using Swift or Objective-C and experience with performant data processing in C/C. You will be able to shape the future of Metal Performance Developer Tools by building the interface that brings powerful GPU analysis to developers.
Technical BS/MS degree / Equivalent Experience.
Excellent iOS or macOS development experience with Objective-C or Swift.
Excellent programming skills and knowledge of C/C
Strong software design problem-solving and debugging skills.
Passion for building intuitive user interfaces and data visualizations.
Experience developing developer tools especially for performance analysis or profiling.
A technical understanding of the graphics pipelines of modern GPUs.
Knowledge of GPU APIs such as Metal Direct3D Vulkan or OpenGL.
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