YOU
- Value continuous improvement and growth
- Have solid interpersonal and communication skills
- Excel working with diverse collaborative and agile teams
- Consistently maintain high level quality in your craftmanship
- Seeking an environment that is trust-based data-driven and autonomous
THE TEAM
We are building a centralized team in beautiful Montreal Quebec Canada. Join some cool humans doing some cool stuff!
THE PROJECT
Join industry veterans from Call of Duty Halo and Bioshock creating revolutionary! Develop cutting-edge extraction shooter mechanics player-owned economies and comprehensive creator tools. Work on groundbreaking Web3 integration while maintaining premium gameplay standards. Shape true digital ownership experiences that empower global gaming communities.
What Youll Own
As our VFX Artist your mission is to:
- Rapidly prototype and deliver industry-leading VFX across weapons worlds and characters
- Create spectacular visual effects for our three Operator classes (Assault Survivalist Infosec)
- Design meteor shower effects and Sigma resource visuals that define our unique aesthetic
- Collaborate with our senior team to ensure seamless integration across all departments
- Push Unreal Engines capabilities while maintaining competitive performance
- Champion emerging VFX trends and techniques
Requirements
- 5 years as a Senior VFX Artist with 2 shipped AAA titles
- Expert-level Unreal Engine particle effects (Niagara experience a huge plus!)
- Proven multiplayer combat game VFX experience
- Mastery of Maya After Effects Blender Photoshop
- Self-directed work style with strong collaboration skills
- Passion for competitive gaming and pushing visual boundaries
Bonus Points
- UE5 Niagara wizard
- Traditional art fundamentals
- Startup experience
*Please note that though we are a globally distributed team this is a Hybrid work-model role based out of Montreal Quebec Canada and candidates based in the city/province will be given priority*