drjobs Artiste senior de l'environnement / Senior Environment Artist

Artiste senior de l'environnement / Senior Environment Artist

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1 Vacancy
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Job Location drjobs

Canada

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

  • Maintain visual quality and align environments with Art Directors vision and gameplay needs.
  • Build and compose levels in engine using modular kits PBR materials and procedural workflows.
  • Redesign and optimize assets to meet performance style and technical requirements.
  • Oversee outsourced content; provide clear feedback and ensure deliverables meet fidelity and optimization standards.
  • Identify and resolve issues with scale LODs and integration early in production.
  • Review assets in-engine profile for performance and ensure smooth cross-discipline collaboration.
  • Document workflows support R&D and contribute to pipeline improvements.
  • Mentor junior artists and vendors promoting best practices in naming organization and optimization.
  • Participate in reviews adapt to feedback and support onboarding and recruitment when needed.
  • Understand how environmental design supports gameplayespecially in melee action games.

 


Qualifications :

  • A strong portfolio showcasing AAA quality level art done in engine (Unreal Unity or Proprietary Engine). 
  • 5 years environment art experience (2 in vendor management).
  • Excellent knowledge of industry-standard software packages for modeling high-poly sculpting (Maya Max ZBrush SubstancePhotoshop).
  • Artistically interpret concepts or creatively push beyond an initial ideation.
  • A solid understanding of traditional art skills along with foundational design competencies (shape form texture value and color). 
  • Mastery of modular workflows.
  • Understanding of real-time rendering PBR LODs.
  • Skilled at balancing art quality and performance in the game engine.
  • Advanced knowledge of current level art workflows and practices.
  • Ability to adapt and develop specific art style techniques and workflows with minimum guidance.
  • Ability to manage multiple partners/projects.
  • Strong verbal and written communication skills in English.  

Additional: 

  • Client expects environment artists to serve as gatekeepers for fidelity performance not just asset builders.
  • Must be comfortable with LOD creation optimization strategies and profiling vendor assets for runtime performance.
  • Capable of supporting automation in environment assembly (procedural tools Houdini HDAs tessellation workflows).
  • Able to bridge legacy PS2/PS3 era levels into modern PBR modular pipelines identifying when to rebuild vs re-use.

 


Additional Information :

What we offer:

  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $500 per service a year as well as individual family coverage).
  • Full Dental coverage including major dental and orthodontics.
  • 4% RRSP matching before tax deductions 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary and performance-based annual bonuses.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.


Remote Work :

Yes


Employment Type :

Full-time

Employment Type

Remote

Company Industry

Key Skills

  • Python
  • 3ds Max
  • Anatomy Knowledge
  • Computer Graphics
  • Perforce
  • Zbrush
  • Unreal Engine
  • Maya
  • Adobe Photoshop
  • Scripting
  • Unity
  • Color Theory

About Company

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