drjobs Prop/Environment Artist (Internship)

Prop/Environment Artist (Internship)

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1 Vacancy
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Job Location drjobs

Brighton - UK

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

Are you an aspiring Prop Artist or Environment artist looking to take your first steps into the games industry IO Interactive is looking for passionate and talented Environment/Prop Art Interns to join our team in either our Malm or Copenhagen studio.

This is a 4-month full-time limited internship offering you the chance to gain valuable industry experience and contribute directly to the development of our eagerly anticipated game: 007 First Light.

Please note: This is an unpaid internship offered to students who are supported by their European education funds (as in Denmark or Sweden) or to other motivated candidates able to participate under the same conditions. Applications without a portfolio will not be considered.

What youll do:

  • Support our Environment and Prop Art teams in creating high-quality assets for a AAA production.
  • Work within a collaborative cross-disciplinary team to bring immersive worlds to life.
  • Learn best practices pipelines and workflows in a professional studio setting.

Who you are:

  • A strong artistic eye and a portfolio demonstrating 3D modelling texturing or environment work.
  • Familiarity with industry-standard tools (such as Maya Blender Substance Painter Unreal Engine etc.).
  • A proactive team-oriented attitude and a willingness to learn.

What we offer:

  • The opportunity to work on a world-class IP with experienced industry professionals.
  • Hands-on mentorship and guidance from our talented Environment and Prop Art teams.
  • A welcoming international studio culture in either Malm or Copenhagen.
  • The chance to grow your skills and gain experience that will set you up for a career in games.
  • Location: Malm Sweden or Copenhagen Denmark
    Duration: 4-6 months (starting as soon as possible)


How to apply and recommendations:

Make sure you have read the description and that your portfolio reflects the style of Project 007 First Light.
We recommend showing 35 pieces only (props environments). Your portfolio should include at least one game-ready asset with textures wireframes. Its optional to include breakdowns but we strongly encourage it.

If you want to really stand out then wed like to suggest the following to showcase your skills:

Create a worn metal briefcase game-ready under 5k tris 2k texture set PBR.

If youre excited about the chance to help shape the world of 007 First Light and ready to learn in a fast-paced creative environment wed love to hear from you!



Employment Type

Full Time

Company Industry

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