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You will be updated with latest job alerts via emailAs our Senior Backend Engineer you will design and build Go-based services that ingest index and serve every piece of player-generated content with blazing-fast responsiveness from vector search queries to live game state lookups. Working hand-in-hand with our Senior Unity developers product managers and design team you will define clear high-performance APIs and ensure seamless real-time multiplayer flows between client and cloud.
This is a senior individual contributor engineering role. Youll drive reliability and performance by optimizing PostgreSQL schemas and queries tuning Redis caches and instrumenting services with Prometheus and Grafana to sustain 99.9 % uptime under rapid this hands-on role youll lead by example through contributing code evolving our CI/CD Kubernetes deployments and observability practices. If you thrive on fast iteration obsessive craftsmanship and building the backbone of a viral AI-powered storytelling platform youll find your home at
What Youll Do
Own Core Backend & Data Infrastructure Drive end-to-end design implementation and operation of our Go-based services for core gameplay systems and serving player-generated content.
Design for Scale & Reliability Lead the development of distributed systems (microservices event queues sharding) leveraging Kubernetes containerization and service mesh patterns.
Collaborate Across Teams Partner with frontend engineers and game designers ship delightful high-performance features that engage players.
Influence Strategy Contribute to Storycrafts technical roadmap product vision and long-term business strategy as a core member of our engineering team.
Qualifications :
You Bring
Proven Experience 5 years building production-grade backend systems at product-driven companies.
Go Mastery Deep expertise in Go (standard library concurrency profiling testing). Familiarity with Python is a plus.
Data & Caching Strong background with Postgres (schema design indexing replication) and in-memory stores (Redis or Memcache).
Distributed Systems Hands-on experience with microservices message brokers (Kafka/RabbitMQ) sharding and fault-tolerant architectures.
Container Orchestration Production Kubernetes experience: writing Helm charts or Kustomize manifests CI/CD pipelines monitoring autoscaling.
Results-Driven Mindset A track record of shipping with velocity owning end-to-end deliverables and iterating rapidly based on data.
Bonus Points For
Based in Canada and/or ET timezone
Experience with GCP
Demonstrated expertise in AI-assisted programming workflows
Prior startup experience or shipping a complete game on your own
Experience with integrating LLMs or Diffusion models in production and/or assessing AI performance through evals
Have prior startup experience
What It Means to Build at Storycraft
This isnt just a jobits a rare opportunity to co-create a new category of game at the intersection of storytelling AI and player expression. Were a lean high-trust team building fast learning constantly and thinking long-term. That means:
Youll lead through doing. Strategy is important but execution is where the magic happens.
Youll be scrappy and smart. We use AI feedback loops and focused iteration to do more with less.
Youll have real ownership. You wont be supporting the productyoull be shaping it every day.
Youll grow faster than anywhere else. This is a career-defining opportunity to learn stretch and contribute at a level few companies allow.
Youll have equity with real upside. Were building something ambitious. If we win you win.
Youll make an impact that matters. Players already say Storycraft feels like magic. Youll help scale that magic into something unforgettable.
Were not looking for passengerswere looking for builders owners and creative leaders who want to leave their mark.
Additional Information :
Remote Work :
No
Employment Type :
Full-time
Full-time