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Build the 3D visual quality benchmark in a PBR pipeline to ensure the whole progress and quality delivery Create realistic 3D models and textures including assets creatures and characters in accordance with the artistic direction production deadlines and technical specifications
In driving and maintaining the high visual quality of models inspiring and aligning with the project vision Work with other team (TA animator GD etc.) to create and test placeholder models for early game investigation Partner with other departments (such as concept and VFX TA etc.) to improve the art quality develop art style adapt new techniques tools and optimize workflow
Detect potential risks in production and work with partners to come up with mitigation plans Mentor and train other 3D artists for both internal and external
Deliver feedback to internal and external teams to maintain art style understanding and quality optimization for the Project
Guide suppliers in properly executing the production specifications required for different projects. Such as the resource allocation for model and UV correct processing the effects of texturing and materials
Qualifications :
5 years proven experience in AAA game production as a 3D artist (Ok with the outsource experience)
At least one completed project production experience
Excellent knowledge of real-time modeling techniques (shaders PBR normal displacement etc.)
Excellent understanding of human anatomy and creature structure hard surface modeling fabric sculpting Ability to create 3D related assets which feel true nature through texturing
Solid Artistic Skill and be creative (such as shape language silhouette color theory)
Ability to both work independently and on a team
Relevant software proficiencies: Zbrush 3ds max Maya Substance Painter Photoshop XGen
Strong portfolio showing 3D art skills and demonstrating a high level of artistic creativity
You have an inquisitive nature and a strong interest in the video games industry
Be aware of updated cutting-edge industry art software and technology to bring it into practice based on project needs to improve production quality and efficiency
Additional Information :
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences from Assassins Creed Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If youre passionate about innovation and pushing entertainment boundaries join our journey and help us create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.
Remote Work :
No
Employment Type :
Full-time
Full-time