DESCRIPTIONOur team is hiring for a technically minded and communicative software engineer to assist in the development of frameworks and app features which support the entire Apple Maps ecosystem. This is a phenomenal opportunity for a curious engineer to help build new and exciting solutions while being able to contribute to a wide range of Apple experiences.!As part of our team youll collaborate closely with many internal partners to ensure Maps works seamlessly with upcoming hardware and software releases. Working with teams such as human interface and developer platforms the ideal candidate will thrive in dynamic environments where collaboration and communication are key. ON OUR TEAM YOUR DAILY ACTIVITIES MAY INCLUDE BUT ARE NOT LIMITED TO:- Eliciting requirements from our clients and translating them into scalable reliable code - Collaborating cross-functionally with Human Interaction Design Services and other Engineering teams- Designing APIs that enable developers to build mapping features into their apps- Developing launching and maintaining cross-platform features that integrate Maps with the Apple ecosystem- Providing technical insights and updates about the Maps ecosystem to partner teams- Learning and adapting quickly to evolving business requirements
BS in Computer Science or equivalent degree and 2 years of hands-on engineering experience
Expertise with object-oriented programming languages such as Objective-C and Swift
Proficiency with frameworks such as SwiftUI and UIKit/AppKit
Ability to define and analyze software solutions and provide clear technical designs for them
Keen ability to identify technical risks and provide plans of mitigation in collaboration with other team members
Proficiency in debugging and performance optimization concepts such as power management and memory management
Possess strong communication skills and desire to work in collaboration with business partners and other multi-functional teams
At least 4 years full-time production level Apple-Native development
Designing and building APIs and frameworks
Exposure and knowledge of translating Computer Graphics APIs e.g. OpenGL Metal Shaders
Shown success with change-management and adapting to new and evolving requirements
At Apple base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $139500 and $258100 and your base pay will depend on your skills qualifications experience and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apples discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards and can purchase Apple stock at a discount if voluntarily participating in Apples Employee Stock Purchase Plan. Youll also receive benefits including: Comprehensive medical and dental coverage retirement benefits a range of discounted products and free services and for formal education related to advancing your career at Apple reimbursement for certain educational expenses including tuition. Additionally this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.
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