What we offer:
An attractive compensation package.
Participation in a profit-sharing scheme (this is on top of CTC).
Work with a small and passionate autonomous indie team.
You and your team have complete ownership of the game and there is no client work.
Freedom to implement and Research top notch game development processes.
Roles and Responsibilities:
- Create high quality texture content for the game world (textures and other related maps).
- Create character concepts environments and backgrounds.
- Create game interface and menus.
- Decorate art assets inside our in-house game engine.
- Active involvement in the game creation process by interacting with the design team.
- Effectively contributing to the art pipeline while understanding target platform constraints.
- Meeting project deadlines/milestones.
- Guide and Mentor junior artists.
- Create art in a wide range of styles from realistic to cartoon from start concept to implementation in the game.
Experience And Requirements
- BA in art media graphic design or equivalent relevant experience.
- 3 years of experience as video game artist.
- Thorough understanding of digital/traditional and Graphic art techniques.
- Good knowledge of 2D editing tools like Adobe Photoshop or Illustrator to be able to deliver any kind of good quality 2D assets.
- A solid background in academic drawing sketching and/or illustration is a major asset.
- Versatile and prepared to tackle many different kinds of tasks ranging from creative challenges to mass production.
- Self-motivation excellent communication and organization skills team spirit.
- Positive attitude with the ability to receive and provide objective feedback.
- Ability to multi-task and to adapt easily to change.
Please note:This is a work from office opportunity.
texture creation,knowledge of 2d editing tools (adobe photoshop, illustrator),interface design,adobe photoshop,illustrator,character,2d art,character design,digital art techniques,environment art,traditional art techniques,art pipeline contribution,game art