drjobs Visual Designer (Contract)(Remote)

Visual Designer (Contract)(Remote)

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1 Vacancy
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Job Location drjobs

Toronto - Canada

Monthly Salary drjobs

Not Disclosed

drjobs

Salary Not Disclosed

Vacancy

1 Vacancy

Job Description

Description

Important:

Please note that this is a 36 month remote contract position with the possibility of renewal. The role is for an independent self-employed contractor and is not a full-time employment opportunity. Contractors can work remotely from anywhere in Ontario Canada.

A Little About Us:

Making fans - Thats what were all about! Since our humble beginnings in 2011 these two words have driven Big Viking Games to become the successful company it is today. We are focused on making our mark as a next-generation live operations games company.

We believe that each Viking is unique and brings exponential value to the company. In return we provide Vikings with the opportunity to solve problems through continuous learning and fostering feedback ultimately mastering their craft. By investing in our Vikings and in new technologies we can continue our success for years to come.

We are embarking on an adventure and rely on our team of skilled enthusiastic and collaborative Vikings to turn our ship towards a new horizon. With that in mind we are on the hunt for exceptional art and animation talent to join us on this new journey and help hoist the sails!

The Nitty-Gritty
Were seeking a talented Visual Designer to craft compelling visuals for our flagship games and marketing channels. Reporting to the Art Director youll work remotely alongside Production LiveOps Product UX/UI and Marketing teams. Youll quickly learn our style and pipeline then hit the ground running to deliver polished production-ready assets. Our goal is that our contractors can jump in learn the art styles and process and begin contributing to the team in a short period of time.



Requirements

The Duties:

  • UI & Marketing Assets: Design and animate promo materials in-game UI (menus HUDs icons typography) social graphics banners key art and store assets with minimal revisions
  • End-to-End Execution: Conceptualizefrom wireframes/mockups through final deliverableshigh-quality graphic designs in diverse styles iterating based on sprint feedback and technical constraints
  • Design Systems: Develop and maintain cohesive visual guidelines (color palettes typography iconography) to ensure consistency across products and channels
  • Production Velocity: Estimate and complete tasks within the appropriate velocity for your level proactively flagging scope or timeline risks
  • Feedback & Collaboration: Participate actively in retros brainstorming and sprint planning. Apply team and player/community feedback to enhance user experience.
  • Cross-Functional Partnership: Work closely with content designers game designers producers and engineers to ship visuals on time and on budget
  • Tool Adoption: Master existing toolset (Animate CC Illustrator Photoshop) and learn new software quickly with guidance

Must-Haves:

  • 3 years as a Visual Designer (games interactive media or digital products)
  • Portfolio showcasing design branding and marketing graphics.
  • Expert in Adobe Creative Suite (Adobe Animate Illustrator Photoshop After Effects InDesign)
  • Production-Ready Skills: Able to produce polished promos and visual assets with little revision
  • Conceptual Strength: Independently conceive and execute high-quality graphics in multiple styles
  • Design Fundamentals: Strong command of typography colour theory composition perspective and branding
  • Motion Principles: Understanding of animation fundamentals for UI and simple character/graphic motion
  • Agile Experience: Comfortable working in sprints; strong verbal and written communication for daily stand-ups backlog grooming and reviews
  • Self-Starter: Task-driven organized proactive; able to manage your own workload and deadlines

Nice-to-Haves

    • HTML/CSS proficiency for interactive prototypes
    • 3D Tools: Basic Blender Maya or rigging knowledge to prep/tweak models
    • AI-Augmented Design: Experience with MidJourney DALLE or similar for ideation support
    • F2P Game Background and understanding of live-ops design needs
    • Jira & Confluence fluency for agile collaboration

If youre passionate about crafting standout visual experiences wed love to hear from you!

Big Viking Games is committed to creating an inclusive and accessible environment for all candidates. We welcome applications from individuals of all abilities and will provide accommodations throughout the hiring process as needed. If you require any accommodations please email so we can work with you to support your needs.

Employment Type

Contract

Company Industry

About Company

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